About This Game
Scotland, 1926. Following the suicide of his father, David Gordon visits his ancestral home for the first time in his life. A life that is soon threatened by the dark secrets that claimed the sanity of many Gordons before him.
Tormented by nightmares and waking dreams for all his life, David fears that it might be his destiny to follow in his father’s footsteps, down a path that leads to madness, and death.
Is there really a Curse that has been haunting his family, like his father believed?
It is up to David to uncover the horrible truths, buried under generations of silence and fathoms of stone. Black Mirror Castle demands an offering…
- A modern re-imagining of the acclaimed gothic-horror adventure series
- Interactions with vision-like apparitions which help you learn more about the past of your family
- Eerie atmosphere focusing on the horrors of the mind, in the style of EA Poe and HP Lovecraft
- High quality voice acting from a compelling ensemble cast
THE STORY"I became insane, with long intervals of horrible sanity."
Edgar Allan Poe
David Gordon never knew his estranged father particularly well. Still it comes as a shock when he is summoned to his family’s ancestral home in the Scottish highlands, after his father has taken his own life there. David does not know much about his father’s final weeks, but the circumstances of his death seem more than peculiar. Settling the heritage is merely an excuse for David to find out more about the castle his father grew up in, meeting the family he never knew and for shedding light on the mysteries surrounding his father’s death.
Tormented by nightmares and waking dreams for all his life, he fears that it might be his destiny to follow in his father’s footsteps, down a path that leads to madness and death.
Is there really a curse that has been haunting his family for generations as his father believed? Or are the mysteries hidden inside the cold walls of Black Mirror house of a far more wordly nature?
It is up to David to uncover the horrible truths, buried under generations of silence and fathoms of stone.
ABOUT THE GAMEPLAY"They who dream by day are cognizant of many things which escape those who dream only by night."
Edgar Allan Poe
Like in the original graphic adventure trilogy, the Gothic Horror genre and its unique atmosphere of madness and psychological distress remains at the heart of Black Mirror.
The point-and-click gameplay of the original trilogy served as the basis for the re-imagined gameplay, which focuses on close-up investigation and interaction with nightmarish visions that plague the protagonist of the game David Gordon.
ABOUT THE ORIGINAL TRILOGY
"No man can choose his death."
Detective Collier, Black Mirror (2003)
In the original adventure trilogy, Samuel Gordon and Darren Michaels search for the truth behind the Curse of the Black Mirror that has haunted the Gordon-family for generations.
The acclaimed original trilogy laid the foundation Black Mirror (2017) is built upon.
Dense gothic horror atmosphere, rich visual details and a dark story full of characters who are not what they seem to be – the journey of Samuel Gordon and Darren Michaels is as captivating today as it was when the games were first released.
- Requires a 64-bit processor and operating system
- OS: Window 7, 8, 8.1, 10 (64bit)
- Processor: Intel Q9650 / AMD Phenom II X4 940
- Memory: 8 GB RAM
- Graphics: GeForce GTX660 / Radeon 7870 – 2GB VRAM
- DirectX: Version 11
- Storage: 11 GB available space
I was so excited when I heard this game is coming. I loved that the game was in 3D and had controller support. Sometimes this works, like King’s Quest or new Sherlock Holmes games, I really love these and I think they’re a perfect blend of modern and classic point&click adventure games. Good controls, good graphics, nice puzzles. But Black Mirror failed. I always say if you don’t have the budget, don’t go 3D or your game will end up like Broken Sword 3&4. Broken Sword 5 was great, it’s 2D, looks and plays great, one of my all time favorite point&clicks. Sometimes you just don’t need to reinvent the wheel. And if you want to modernize the game you need to put much more work and money.
Gameplay. You would think it’s an adventure game? Maybe a modern one like two that I mentioned? Or something like Telltale games where focus is on the story and characters instead of puzzles? No, it’s neither of these. It tries to be something but fails in every aspect. The game is very short, there are only few puzzles and some of them are repeating themselves. Most of the time you’re just running around and curse because of clunky controls and stupid camera. Character interactions? Forget it, dialogues are too few, characters say couple of lines and that’s it.
Exploring the mansion is a pain. Controls are really bad, you often stuck behind objects or there’s an invisible wall. Camera just gets in your way. The camera is always at the worst angle. Why not just go 3rd person? No! They put the camera in front of you so you couldn’t see where you’re going. Seriously, is this intentional just to annoy people? Why?
There are glitches. I was stuck because my character bumped into another character and both characters froze and I had to reload the last save. Animations are off, characters are sliding or teleporting couple of meters. And the best of all! Blood. This is hilarious and sad at the same time. There’s a guy with blood on his face. He moves the head but the blood stays at the same spot, just floating there in the air. Imagine if you looked at the mirror and paint the mirror red where your cheeks are, then move the head and the red stain will stay in its place. Much next gen, very effects.
Graphics. The lighting is really good, but you need to put brightness to the max anyway, because damn woman carrying the candle always lags behind you and you end up walking in the dark alone. Character models are average, but there are no facial expressions, the mouths are just moving when they talk and that’s all, feels lifeless.
Performance is pathetic, fps kept jumping between 60 and 30, being 30-45 most of the time. I don’t know why, I turned off vsync but it didn’t help. I heard this game has really long loading times so I installed it on SSD so loading time weren’t bad but they’re still there.
Sound. Voice acting is pretty good, but sounds are often off and don’t match the actions happening on the screen. Music is the strongest side of this game. It was outstanding, fits the atmosphere very well.
The game feels like it’s in alpha. It’s not a huge open world rpg, it’s not that hard to test the game and fix it before releasing.
It’s really a shame that developers of such great game as The book of unwtritten tales made such a bad game. Wait until it gets bundled, buy the bundle for another game so you would get this is as a bonus. This is a black stain of the genre.
Soundtrack is really good
Lack of interactions and dialogues
Performance is bad
Very short, game feels rushed
Camera angles are strange
My curator page
Not recommended in its current state, wait for updates.
Expect to hear "You are unworthy of the name Gordon!" at least 20 times. Not because it shows up frequently in the script, but because the game features an absolutely torturous sequence that I have trouble believing made it past any sort of actual beta testing.
A deeply disappointing product, because you can’t actually say the game looks or feels rushed. On the contrary, the game looks and sounds INCREDIBLY polished. Which makes it all the more horrifying that, by implication, someone presumably put a lot of effort into the theory that it should PLAY like this as well.
– The story is predictable, unattractive and with several plot holes
– Hotspots are bad highlighted: you can easily miss them and during some scenes you can die because of this
– Controls are slow and cluncky, not even a 90’s game
– Puzzles and gameplay are utterly easy
– Too priced for what you get: 30 bucks for 6h
All things considered the game experience turns out boring.
Brilliant sound design, pretty cheesy but enticing story with palpable twists, memorable characters, good music, awesome voice acting, graphically I mean it’s not the worst by far.. Puzzles are well thought through and very ‘The Room’ styled. Horror not done cheaply, the game itself has the right amount of atmosphere.
For now I feel the cons outweigh the pros, but, I like puzzles so I’ll probably finish it anyway, get it on sale or after its been updated if at all and only if you REALLY like puzzle games. For a better overall game, for the same price, and ironically a smaller team, buy Hellblade Senua instead til this is updated.
While the initial series took place during the 1980s and 1990s, Black Mirror (2017) is set in a much earlier time period; 1926, to be exact. Although both the publisher and developer stick by the statement that Black Mirror (2017) is a total reboot of the original franchise, this re-imagining brings with it an entirely new cast and setting. Rather than playing as Samuel Gordon, players now take on the role of David Gordon, a man who has been summoned to his rich family’s mansion in order to take over ownership after the death of his father, John Gordon. However, John was an avid enthusiast of Occultism, and many strange circumstances surround his death; David soon finds himself unraveling not only those mysteries but also the dark and forbidden secrets of the Gordon Manor.
Players who enjoyed the older releases will see very little that actually resembles anything from them. While both the initial games and the 2017 reboot focus primarily on point and click gameplay style, this release, in particular, has an additional heavy focal point on a graphic novel style of storytelling; very much akin to older TellTale games. With that said, the plot is despairingly boring. Out of the hundreds, if not thousands, of games I’ve played in my life, I’ve only ever fallen asleep playing two different games; one was Sherlock Holmes versus Jack the Ripper, and the other one was Black Mirror (2017). Despite any and all best efforts to really get into the plot, there’s nothing to cling on to; the cast is worse than lackluster, and there’s no real reason to care about any of them since no character building is present. Who cares what happened in a family mansion, when the family themselves are disinteresting?
Those who have played KING Art’s The Raven – Legacy of a Master Thief will see many similarities in regard to gameplay and graphics. Overall, Black Mirror (2017) is exceedingly clunky for a point and click title, especially when using the keyboard and mouse. It’s genuinely easier to submit to using a controller, which is an unfounded thing to do on PC for the genre in question. The graphics are equally as awful, with character models donning wax skin and clay hair; the developer didn’t even take the time to sync mouth movements with dialogue. In fact, there’s a pretty hilarious scene involving an older lady that’s groaning, and her mouth moves wildly the entire time. It’s easy to tell that most of the budget went into the environments, and that’s not saying much since all of the textures are blurry when you get into a close-up with them.
For a title that launched at AAA pricing, and is still selling for $32.99 CAD just a year later, the lack of polish and care that was put into Black Mirror (2017) is abysmal at best. The game also launched with horrendous load times, but thankfully this issue has been rectified on PC. On console, however, it’s an entirely different story; of my 3 and a half hours that it took me to complete the game on my PlayStation 4 Pro, I estimate that about 30 minutes of that was spent waiting on loading screens. Loading screens when you launch the game into the main menu, loading screens before AND after a literal 5-second cutscene (on multiple occasion), loading screens every single time you enter and leave a new location.
If you’re really dying to check out Black Mirror (2017) despite all of the aforestated, it’s best to bite the bullet and pay more for it on PC than on console; on sale, of course. This generally backward pricing makes sense once one realizes that KING Art decided not to fix the tedious loading times on console, and as such it’s selling worse there than it is here. Of course, you could save yourself some money by just avoiding this game altogether, and pretending it never existed at all.
– Art work
– Story’s idea (too bad its have nothing to do whit the original)
– moving (got stuck in couble times)
– Nothing to do whit the original story, not even marcus or modred are mentioned
– Hard to examine things.
– Very short
– puzzles are boring.
Last thing, i speand 48h in original 3 games. in reboot 5h.
– voice acting
– interactions with visions/ghosts
– length – it won’t entertain you for long
– locations – because of the length, you are basically restricted to the castle +1 extra location – there is no map movement
– difficulty – the puzzles don’t pose much of a challenge (and I’m not terribly good at adventure games)
– camera work – often it’s hard to look at something you like, makes walking difficult
– controls – it’s not a classic point and click – you move around using WSAD and interact with object and people by clicking (it’s not a bad idea per se, but in this case it feels like a bad console port)
– movement animations – looks bad, especially when walking up and down stairs (ME:Andromeda flashbacks)
– interactions with objects – there are very few things that you can click on in this game and this makes the locations feel pretty empty. Additionally, the controls make it hard to click on the objects, because you need to walk to the right place for the interaction to be possible and with the implemented controls system, it’s often difficult.
– inventory – because of the limited amount of objects, there really is no need for it, you do pick up a few items but don’t use almost any of them (the overwhelming majority of the things in your inventory are just clues)
– game breaking glitches – in two instances I had to load a save because after ending a conversation the game didn’t allow me to move my characters
– optimization – when ending conversations and object interactions the game has a long “think” before it allows you to do something else – this was especially annoying, but at least you’ll have time to make tea
– Quick Time Events – why do we need pointless button mashing in an adventure game. The game finale in just one long QTE.
Unfortunately I’m disappointed with this game. I loved the original series, especially the first part. Sadly this is not the reboot I was hoping for. You are better of buying the original trilogy for a fraction of the price of this game. If the price drops significantly on some sale and you’re a fan of the series, consider picking it up – otherwise stay clear from this.
The underwater part is just unpleasant to try and navigate and I won’t even re-try that until I am less annoyed.
So far it’s been an exercise in frustration, I’m finding it hard to be positive. Where are the puzzles?? I mean actual puzzles, not twitch-fests! The voice acting is not bad, that’s all I can think of that’s a plus! This game does not deserve to re-use the Black Mirror name.