About This Game
Explore the secrets of a mysterious fallen temple and put your Templar faith to the test in Dark Devotion, where no sacrifice is too great in praise of your God. Measure your devotion and your bravery by journeying into deepest darkness for answers to questions that will challenge your very existence.
Dark Devotion features a richly detailed, immersive narrative that unfolds a sombre tale of your Templar religion’s irresistible calling. Every encounter challenges your fortitude, piety, and conviction as you move deeper into your cursed pilgrimage. Spanning four unique worlds, each with their own incredibly detailed environments, you’ll wield dozens of weapons in your quest to discover the Temple’s secret: all the while assailed by dark enemies and devious bosses whose core mission is to destroy your soul and damn you forever.
Throughout Dark Devotion you’ll discover an array of weapons, armors, and relics with which to enhance your character. Each item has its own attributes and statistics, and is customizable with mystical runes. It is essential that you maximize your strengths and adapt your inventory to the enemy you’re facing. Choose wisely…
Dark Devotion is a story of perseverance, dedication, and secrets. Every chest you open, every item you encounter holds another piece of the story: be it a letter, weapon, or clue, all will help you on your quest. Whether you find these secrets amongst the shadows or in the dead hand of another character …well, that all depends.
In the Temple, Faith is your only recourse against the heathen droves. Defeat them to collect Faith and unlock secret paths, special chests, and more. But remember to use your Faith sparingly. Nothing lasts forever.
The Temple yearns to see you dead. Your survival depends on using the right item at the right time to heal your wounds or dispel a curse. Some of these items can be looted, others are scattered throughout the Temple in secret places. Employ them wisely… your life depends on it.
The eye of your God is ever-watchful. Complete an act of bravery or skill, and your God might bless you. But the Temple is also rife with despair and sickness, ready to destroy those who lack courage and temperance. Learn quickly its ways, or suffer.
Salvation is fleeting, so choose your route wisely. Every world in Dark Devotion offers several different paths. Each one is original, but all are interconnected, and the only commonality they share is that there is no turning back.
Completing your quest requires shrewd interpretation of the secrets shrouded within the Temple. It’s easy to get lost, though this might bring you favor…depending on the secret you uncover. Perhaps the Temple will reveal a hidden altar where one’s story can be saved if one honors the Temple appropriately…or perhaps not.
● Dynamic and heavy combat
● Dozens of weapons, armor, and items for various fighting styles
● Intricate system of blessings, curses, and illnesses
● White-knuckle boss battles
● Rich, complex storyline
● Dark levels and brooding environments
- OS: Windows 7 64-bit
- Processor: Intel Core i3-540 or AMD Phenom II X4 965
- Memory: 2 GB RAM
- Graphics: GeForce GTS 250 or Radeon HD 5770
- Storage: 500 MB available space
 Dark.Devotion-Razor1911.Torrent [1fichier.com]
There’s certainly a roguelike feel to it in that you can unlock starting gear / weapons, and farm soul for permanent skills and the levels are nicely designed (so far). If anything, it’s a bit easy – get the right weapon, you can dominate the early bosses easily.
Better review once I’ve got a proper feel for it.
Please remove the Chinese Steam forum review ability until they learn how not to just mass review bomb at the drop of a hat. Or explain how initial reviews work for sales.
Put it this way: of the (current) negative reviews, one (1) is in English. This doesn’t speak well of their community understanding of ‘what reviews are for’. i.e. Minor control issues on XBOX controllers might get a hot-fix within hours, doesn’t require a mass negative wall of spam.
I’ve really enjoyed my time with Dark Devotion so far. It is clear a lot of love and care went into making this game. It has a great atmosphere, the combat feels weighty, the exploration feels expansive, and from what I can tell there is a lot of variety in weapons and items. Whoever made the art for this game must have been working overtime.
I have a few gripes with this game, however:
• No rebindable keys.
• The presentation and UI can get a bit confusing at times.
Overall this is a very impressive game from a brand new game studio. The developers are very active and friendly over on their Discord, and I think they are aware of what they need to do to improve the experience. I think the asking price is more than fair for the amount of content I’ve seen.
Putting bad reviews just for that, come on, the fix will come for sure, don’t worry.
PS: I will change my review when the fix come and I’ll finish the game.
Controls were a bit tough to get used to, though. All the attacks and dodges are in new unfamiliar places, and there seems to be no option to remap them. But I think I’ve gotten the hang of it now. I haven’t experienced any of the wonkier issues some of the negative reviews seem to have – and if such a thing does occur, I’m sure it’ll be fixed soon anyway.
Still learning the game, I can see various passive skills you can gain, as well as gear you can find to expand what the blacksmith can send you out with after your inevitable death. Keeps you from having to run back out with just a peasant shield and sword over and over. Can find some quick travel locations, and altars that require devotion to operate (gained from killing monsters).
Look forward to exploring this game more.
Definitely a good game for rogue like / RPG game lovers. I recommend.
EDIT: I’m using an xbox360 wireless pad and haven’t had any issues like others have. Also, I’m not sure what’s up wiith the Chinese review bombs…. The game deserves a much higher rating on Steam. There also aren’t currently any video or audio options or rebindable controls but this is nothing that is keeping me from absolutely enjoying the game. I grew up in an era that didn’t have options so they aren’t missed. Truth be told it almost feels like this game could of been released on an Amiga 500. Wouldn’t of been any options there either!
If the devs DO decide to add more options though it’s only a + of course. 🙂