About This Game
In 1899, the coastal cities of the world flooded. In New York City, most people left. But some didn’t. Those people banded together into groups forming their own City-States. Italian immigrants in Little Italy formed the Mano Nera City-State, the police and government workers became the Tammany City-State and so on.
Determined to survive and even thrive in this hostile environment, they turned to the sea for sustenance. What they could not provide themselves, they traded for with the “Mainlanders”. Fresh water pumped into the city through pipes. One day, the water stops flowing through the pipes. As the city watches it’s water reserves run lower and lower, it is you who will attempt to save them…
- Superb Story: Our game was penned by distinguished author and cartoonist Paul Noth.
- Neo-Victorian Setting: Steam technology has dominated all technological advances.
- Authenticity: Many aspects of 19th Century “Gilded Age” New York can be found in-game.
- Fast Tactics Combat System: Plan your attack in peace and then execute it in Real Time.
- Art of Barter System: Barter weapons for weapons with traders. No money allowed.
- Nerve System: Nervous characters will at times fail you. But there are medicines for that.
- Archetypes: Choose from four different archetypes to find the one that best fits your playstyle.
- Professions: Characters will have 19th Century Professions that modify their statistics.
- Customization: Choose your perks and upgrade your skills.
- Unique Weapons: Weapons are modified to fit a Steam powered world. Or created from scratch.
- Medicinal Items: Genuine Medical products, many of which contain poisonous substances.
Empyre: Lords of the Sea Gates is a Role-Playing Game in the Classic sense. Our goal was to provide you with the familiar experience of looting, questing, character progression and more just like the old school games did. Aside from the graphical upgrade to the present day, we also wanted to forge our own path in the way we tell stories and the world we create for you.
The 19th Century has a wealth of experiences to draw from that you don’t typically see in most games. That gives us a chance to give you something new. To give a few examples: Successful politicians were those with the largest gang of thugs and control over the Polling Stations. Workers Unions were coming of age around this time with frequent strikes and many times, strikebreakers. In gambling dens, dogs would fight rats. This is a sampling of some of the ideas we worked with in telling our stories.
We also wanted you to feel that our world has a sense of Authenticity. In a flooded, Neo-Victorian version of New York, that sounds a little far-fetched. Yet, we did our research. You will meet real life figures from the era: Monk Eastman, Mock Dock, Silent Charlie Murphy. You will visit real life locations: The Tombs Prison, the Brooklyn Bridge. You will consume real life medicines when your party is in trouble: Goulard’s Extract, Hunt’s Remedy, Shoo-Fly Powder for Drunkenness. That is if you trust Victorian era medicine…
There is #nowatertodrink. Please send help!
- OS: Windows 7 SP1 or Windows 8.1 or Windows 10 (64bit versions)
- Processor: Intel i3 3240 @ 3.4 GHz or AMD FX-4300 @ 3.8 GHz
- Memory: 4 GB RAM
- Graphics: nVidia GeForce GTX 650 (1024 MB VRAM) or AMD Radeon R7 200 (1024MB VRAM)
- DirectX: Version 10
- Storage: 10 GB available space
- Sound Card: DirectX Compatible Sound Card with latest drivers
Having said that I wasn’t actually bored and that’s my line for recommending. I finish all games in order to provide a fair and detailed review on my site and in this case I didn’t have to force myself. The story is cliche but well written and brisk, you get new guns and characters throughout and constantly change maps. The combat improves to passable and some of the missions are interesting. It did enough to engage me and with the lovely setting that gets a pass.
The story and setting are the game’s strengths. Although it can be rather terse, the dialogue is well written and gives you chances to make decisions and use certain skills. The setting’s lore is well fleshed out, to the point where you can even click on many characters and read short biographies about the many personalities and factions in the world.
But don’t expect an open-ended sandbox RPG. The closest analogue to Empyre is probably Shadowrun Returns. You will progress through a linear storyline while you make decisions and uncover sidequests along the way. Thus far (I will update this review after I finish) it seems like a good RPG, and one I think people should check out.
Steampunk genre with some nice alt earth twists
RPG storyline with choices
Nice but simple graphics
Good atmospheric soundeffects
Would have liked to see voice acting for important characters
Music seems out of place for the genre
Default keybindings are confusing (But easy to adjust)
Summary, A fun game to play, which I hope will captivate me as much as the original Fallout and Bouldersgate titles did.
(I’ll update this once I’ve progressed further into the game)
I’m looking forward to continue playing the game, I’ve only encountered one "fight" but it seems to have a strategy to it.
Check out the video below (no commentary) and see whether the game is for you.
2 hours in, I still dont understand the combat or stealth system.
Complicated, clunky mechanics, with little to no instruction on how it works.
Controls are difficult to remap, as you cannot overwrite, so have to reassign the skill youre moving before you can use the desired key.
Interesting world, i’ve not seen too much story yet. (only 2 hours in)
y no explanation of what to do when you are stuck in missions let me get away from this game