About This GameGates of Horn and Ivory is a psychological 2D puzzle platformer game for PC that offers you one possible theory of our world – of our existence. Have you ever been thinking what happens after death? Or where does the universe end? What is beyond this visible universe? Are we really just bound to 3 dimensions? How does gravity affect time?
These are the questions we think about every day. And we think that we have some interesting, thought provoking answers to them. Gates of Horn and Ivory will open those questions, and provide you with something to ponder. We think it is a really fascinating thought experiment to turn over the whole worldview and think: “What if…?”.
Gates of Horn and Ivory offers a spoken story during the players adventure in an outer dimension. There are a few ways the story can be resolved – this meaning multiple endings. As a player, you can gather hints about the world around us and increase your knowledge of existence. This game has been made keeping also speedrunners in mind.
What our beta testers have said?
- "The deepest lore in any game, ever." – mikezi @ Twitch
- "You’ve made something quite thought consuming. I’m not saying that I’m hooked. Just constantly thinking about getting home and playing through it." – MacStache @ Twitch
- Over 180 rooms to discover containing hand-crafted 4K resolution art
- Multiple endings
- 3 – 8 hours of main gameplay depending on the ending
- Many unlockable skills
- Dozens of puzzles to solve
- Hundreds of collectibles
- Optional hidden areas & speedrun mode
- Spoken dialogues & monologues
- Unique soundtrack composed by a professional composer Juhani Junkala
Soundtrack:Available on Bandcamp: https://juhanijunkala.bandcamp.com/album/gates-of-horn-and-ivory-soundtrack
Please also check out our website for news!
- OS: Windows 7, Windows 8 (8.1), Windows 10
- Processor: 1Ghz and up
- Memory: 2 GB RAM
- Graphics: Dedicated video card recommended
- DirectX: Version 9.0
- Storage: 4 GB available space
 Gates.of.Horn.and.Ivory-PLAZA.iso [dl.free.fr]
A pretty decent puzzle game, i liked the artwork but i hated the character 🙁 for me the legs dont look right and it stands out compared to how well the rest of the game looks. This will appeal to players of puzzle games more than platformers.
Pick up in sale
Heres my First look at the game https://www.twitch.tv/videos/309848817
A decent, slightly overpriced puzzle platformer with a few minor problems.
Most puzzles are nice, but some of them require reading a hint sign nearby, which kind of defeats the purpose of a puzzle. Some switches show you the location of the actuated object, but only once, so if you missed the location of that door opening, you’re on your own.
The controls are typical (double jump, wall climb) but sadly not very precise. The collider of the player model is not quite where you might expect. Sometimes you get stuck on the ledge of the platform you were trying to jump on, and will have to fall down and try again, possibly having to retrace your steps to reach the same location again.
The game map has a very interesting and fun topology, but it’s sometimes hard to tell where the edges of the screens are in the world map. A grid in the map would help a long way in determining the route you want to take. The player will spend a lot of time consulting the map but unfortunately there isn’t much help in navigating it. The next objective is marked clearly, but it’s really not much of a help in such a labyrinth. The player will stumble on it eventually even without the marker.
The story feels very detached from actual gameplay. It helps set the mood and atmosphere, but is not at all necessary. The player will stumble upon story items which don’t really serve a purpose. They could be used as navigation aids, but sadly aren’t marked on the map.
I wouldn’t pay the full price (12.49 € as of writing) for this, but for a price somewhere between 5 to 8 euros I could see myself supporting this indie developer.
Gates of Horn and Ivory is a great indie game with an interesting atmosphere and challenging puzzles. The first ending is encountered after a relatively short play through, but the other ending(s) (presumably) take longer due to the vast amount of collectibles there are in the game. It doesn’t feel like a burden to play through it again, but more like a second chance.
A good, solid experience that challenges all from regular players to speed runners.