On Stream:https://store.steampowered.com/app/410340/Liftoff_FPV_Drone_Racing/

About This Game

Liftoff is the gateway to the quadcopter racing scene, a platform both for pilots with real-life experience and for gamers who are still unfamiliar with the new sport. Veterans can explore new environments or race one another, while newcomers can hone their flying skills before taking to the field.

We want to open up the FPV racing experience to everyone. Liftoff is a game for everyone, from FPV racing veterans to gamers who want take their first digital steps in the drone racing scene.

Liftoff features realistic drone physics, recommended by top drone pilots in the world. Flying a drone in the game feels so real, you’ll forget it isn’t.

The drone community is a full of creative minds and technological tinkerers. Accordingly, Liftoff has tools to customize your drones and to create custom race tracks.

We’ll continuously develop the game and keep adding more content and features as long as the community supports them. We are always interested to hear your ideas!

Liftoff supports the use of FPV goggles and a wide range of remotes to further blur the line between the game experience and the real world.

A gamepad or dedicated R/C controller are required to play Liftoff!
    • OS: Windows 7
    • Processor: Intel Core i5 2.4Ghz or better
    • Memory: 3 GB RAM
    • Graphics: Geforce GTX 960 / Radeon HD 7750 or better, 1GB video card memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Additional Notes: Only playable with a game controller or remote. Single screen setups recommended. Integrated Intel HD graphics cards not recommended.
Liftoff: FPV Drone Racing-0
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Liftoff: FPV Drone Racing-0
Liftoff: FPV Drone Racing-1
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Posted: June 24, 2018
Early Access Review

Liftoff is a Terrific Tool and Game! I became a Liftoff Fan in January 2017 when I puchased my first RealACC x-210 drone kit from Banggood. Liftoff taught me to fly, tune, and adjust my Taranis settings and develope throttle and axis curves. I did so through Liftoff. I was able to obtain a complete and functional understanding of RC Rates, Super Rates, Throttle and Axis Expo as well as PID tuning and I did so before I ever flew my first Quad, ( have since built five additional race quads) I was able to master the necessary control of my quad by using Liftoff. When I flew my first quad in March 2017…..which is, somewhat different from Liftoff (Liftoff was more foregiving) I was able to fly with only minor crashes that occurred until I mastered a real Quad landing.
Following approximately ten pacs, I was flyng under and around trees and successfully maneuvering rolls, loops and very fast flying. During most of my Liftoff training / practice, I flew with Fat Shark HD3’s. This presented a term to become familiar with an actual 130" field of view and became accustom to goggle flight which was helpful and important. I allowed camera noise in Liftoff but reality privides a great deal more.
I regularly utilize Liftoff for learning the feel of new rate settings (muscle memory). I presently race Quads regularly and have become extremely respectable and competitive. I just began flying 6s power on llower KV motors…..the straight line speed of most of my builds exceed 120 mph and provides longer flight times with apparent aforethought. I still use Liftoff every day!……It’s a tool and its relaxing…..no broken parts to replace and this creates much bolder flying…. provides experience…. and defrays from many broken parts that happen upon real Quad flight learning curves that always exist.
If you are interested in Quad flying or just obtaining a good working understanding of what makes a good tune and proper control rates and adjustments…….then Liftoff IS A MUST HAVE………You can probable learn to fly without it……over a longer period of time…..but why do it the hard way? Liftoff is at your finger tips and will act as a terrific aid to determined if this hobby is for you.

JOANZS …… a Liftoff fan.

PS…….I built a race course on the Liftoff program that emulates a local track that I regularly partake…..this allows me to experiment with new settings and pratice laps in all weather!

The Ben Obiwan

Posted: March 14, 2016
Early Access Review

EDIT: My original review was in March 2016, and after playing this game I did get into FPV, DEEEEEP… lol, and this sim really helped lock in important skills. I had another look today, and noticed a huge improvement in the tutorial, multiple pre-made quads and general polish across the board. I still can’t dive the Hoover Dam, but give them time… Best FPV sim available!

This is coming from a hardcore gamer, looking to get into FPV drones because they look like fun,

I am enjoying the sim, it seems like a great way to learn how to fly before destroying an actual drone, and I could see it being a fantastic skill improving tool even when flying actual drones regularly.

I just have a few things that need mentioning if this game is to be the "gateway drug" for gamers becoming FPV pilots, and surely that thought has crossed the devs minds.

Firstly, that tutorial is brutal. Maybe coming from a RC background it would be easier, but having never flown a quad-copter before, being put in a box with one window to exit from is the equivalent of learning to pick locks by handcuffing yourself underwater. A typical gamer will need at least half hour in a large open space, preferably with a guide and controller indications explaining how the drone works by performing simple maneuvers ie "Take off, hover at same altitude for 10 seconds" "Now fly forwards and backwards maintaining altitude" etc until the basics are natural.

Next up, there really needs to be some sort of pre-made drones that handle differently for different levels of skill. Begin with a slow and sluggish drone that is forgiving and easy to fly, then work your way up as your skills improve. I know there is a workshop where I can edit my drone, and options to set motor speeds etc. but these should really be options I fiddle with after I have learned what is what, not while I am struggling to stay horizontal as I smash into another hay bale.

Speaking of hay bales. The maps. Seriously, I could be flying anywhere in the world, but here I am in some unbelievably dull locations. I am sure more maps are on the way, but even for RC enthusiasts this can’t make much sense. Here are a few map ideas I would be excited to see in the final release:
Boat (sinking titanic?)
Music festival (maybe Woodstock?)
Theme Park
Hot Air balloon Show. (Take off from one balloon, and there are 30 others just floating about)
Construction tower.
Literally ANYWHERE! I understand that this is trying to be realistic, but a game like this also gives you the ability to do things you wouldn’t usually be able to do, like fly in public areas full of people, or dangerous locations, and the lines required the fly for racing could be a lot more interesting than markers on the ground, like ducking behind a waterfall to emerge near a roller coaster track, which you must follow for while before shooting into a ghost train tunnel. Gimmicky? Yes, but if just a couple of unrealistic tracks were included, it would be a lot of fun.

TL;DR I am enjoying the game, and hope to see it become more approachable, without losing it’s realistic simulation edge. I recommend for anyone interested in FPV drone racing.

If you’re curious how deep I dove into the world of FPV check out this clip https://www.youtube.com/watch?v=ipJS-AMC0OQ&t=36s
I’m no Matty Stuntz, but I improved quickly thanks to the help of this sim.


Posted: April 23, 2018
Early Access Review

I bought Liftoff and my FrSky Taranis QX7 before I bought my drone to help me learn before I wrecked an expensive setup. After about 25 hours on the simulator, I flew my fpv drone for the first time this weekend, did aileron rolls, front and back flips, and even a loop to the amazement of the guys at my flying field. They asked how long I had been flying and I told them it was only my first time but I had been practicing on Liftoff.

Liftoff was very easy to setup and detected my Taranis Q7X with no problems. The Liftoff community has been great and the developer interaction is awesome!!! I intend to continue using Liftoff to practice and will recommend it to everyone!

Funky Space Man

Posted: June 17, 2017
Early Access Review

I just built a tiny whoop a couple weeks ago as my first real quad. So many crashes. A pine tree jumped out in front of me and almost ate my quad. I needed practice to avoid those agressive pine trees.

I had heard good things about liftoff so I thought I’d give it a try. After a about a week of off and on practice on liftoff and I’m flying my tiny whoop in acro mode. not well mind you, but well enough to usually avoid getting eaten by agressive pine trees.

All joking aside this really helped me learn to fly my quad. Very well done. I still suck at making it through gates though. (for now)


Posted: August 24, 2016
Early Access Review

So, where to start?

I’m currently sitting on 290 hours on Liftoff and continue to play it every day I can. There are a couple of ways you can approach Liftoff.. as a game, or a tool to use for practicing for real life flight.

If you know you are serious about getting into this hobby, I strongly suggest taking the approach of treating it like a training tool. For example, like just about any other skill you can learn, its recommended that you get 1 hour of practice every day to improve your skills as much as possible. That’s pretty much how I decided to approach Liftoff, which can even sometimes mean forcing myself to spend a bit flying around even if I don’t want to… I know that sounds kind of silly when its simply a video game, but it’s definitely payed off.

I started playing Liftoff back at the start of the year, and flew in real life for the first time in July and was able to fly acro on my second flight. I’m not saying that to show off, but to show how amazing Liftoff has been for making it so someone can just go out IRL and be comfortable flying a drone at nearly 100km/h (60MPH) without even needing to leave the house.

If you are in the category of being interested in FPV but you’re not too sure, I’d suggest just buying a cheap transmitter, or even use an xbox controller with a rubber band on the left stick holding it downwards like I first did and see how you are feeling at about the 20 hour mark. That may sound like a lot for just testing a game but you really need to give it a chance until you are able to get your finger coordination down and can start feeling a bit more smooth with your flight.

If at any point something "clicks" and you realize how much you love it, I’d say start saving as much as you can for a taranis transmitter, or just go out and buy one if you can afford it. This will probably be the best investment you’ll make getting into this hobby as you’ll be able to use it down the track when you start flying IRL.

I don’t want to make this too long, so in summary, Liftoff is most likely one of the best investments I have ever made in my life just because of how much money it’s saved me. If I had gone out and gotten to the level of flying I’m at now by just flying IRL, then I have no doubt I’d be about 5-10,000 dollars short by now. If I were to add up the costs of the crashes I’ve had in Liftoff, it would literally be hundreds of thousands of dollars worth.. so if you have seen some FPV videos on youtube, and you are interested I really doubt you’ll regret making this purchase.

and finally, thanks LugasStudios for this great piece of software. <3

Lots of love,


Posted: January 3, 2017
Early Access Review

I love this game.
A friend started flying quadcopters and quickly pulled me into the hobby. I had flown a toy grade Quad two or three times and realized quickly that it wasn’t as intuitive as I thought and it was going to take a lot of crashing, buying parts, repairing and crashing again just to begin to grasp the fundamentals. Afterwards my friend introduced me to Liftoff. I was intrigued because it was radically different from actually flying the toy grade drone. After spending a few days figuring out what radio controller was right for me I ordered one and immediately got Liftoff.
I played with an XBOX 360 controller untill the RC controller arrived. Playing with the XBOX controller is definately not going to allow you to experience the full greatness of the game but I was thrilled to have the option since I was waiting for the RC controller. When it arrived it made playing the game WAY more enjoyable but, the first few hours were miserable. I kept trying and finally I was able to complete a lap, then a race and then things fell together and the game became incredibly rewarding. Not only is the game tremendous fun to play but I eventually realized that awful learning curve was really Liftoff teaching me how to use a radio transmitter. About a month later (about 20 hrs of playing Liftoff) I built my first FPV racing drone and although I’ve had more than my share of crashes, I can honesty say that Liftoff may have saved me hundreds of dollars and hours of tedious repairs. It gave me a big head start on actual FPV racing.
If you’re interested in learning to fly quads then you should do yourself a huge favor and hold off on the expensive quad, get Liftoff and a controller first. Learn to fly in Liftoff, then go fly the drone, you’ll be glad you did. I also tried FPV Freerider and while it was fun to play it just didn’t seem to replicate the actual flying experience as realistically. The drones in Liftoff feel real, plus, with the update there’s new quads and propellers and a plethora of other new parts to play with in the Workbench. I love mixing and matching components and seeing how it effects flight characteristics. The workshop has a number of really great tracks available too. The various drone options in conjunction with all the maps available really extend the game immeasurably. (Side note: the track creator seems a little cumbersome to use)
Knowing now how much fun the game is, I would fork over the cash for a RC transmitter and this game even If i had no intention of ever actually controlling a real drone. (Kinda like buying a wheel and/or pedals for a car racing game.)

Chief Beeflet

Posted: October 30, 2018
Product received for free


This game is a bit of a "niche" thing, and I only can truly recommend this game to you –
the reader – if you genuinely are into drone racing and want to get better, or have a substitute if you can’t go out flying RC in real life. it also isn’t as much a game as it is a simulator. I want this review serve as a buyers beware on why you should or shouldn’t buy it,
rather than recommending you to buy this with a positive review.


The good:
For it’s intended purpose, this game serves as probably THE BEST FPV drone simulator
you can find on steam, or even the internet for that matter. I fly FPV in real life, and Liftoff made me fly FPV exponentially better after only 10 effective hours. it made me transition from stabilized (Horizon) to full manual (Acro) flight.
If you have an RC transmitter lying around capable of linking to your PC, and want to get better at FPV Flying, because it certainly will make you better over time.
this game is an absolute must! I met the Devs in person and they are absolutely great, very nice, passionate indie team whom are very open to suggestion and interact very frequently to community feedback. the game gets updated regularly,
and almost every two or three months, you get new FREE stuff and maps to fly on. For a simulator, this game is an absolute steal!

The buyers beware:
This game will for most part be full manual flying by YOU, preferably flown by a dedicated RC transmitter like the Frsky Taranis. I highly recommend you to NOT pick up this game if you’re not planning to get into the hobby of drone flying/racing or if you’re just not into FPV drone flight as a whole.
Don’t expect to jump into this without prior experience of RC flight, and think that you’ll have the hang od it after an hour, because game will be annoying the first few hours if you haven’t flown RC before. This game is a great gateway to get into FPV drone flying, but to get the closest true-to-life experience, you’re gonna need an RC transmitter. prices can widely vary from a simple 20$ offbrand plug n play transmitter to a professional 400$ Frsky Horus RC transmitter. if you DO NOT have and/or wish to buy an RC transmitter, this game is probably not for you. You can also play this with a gamepad but I do not recommend this as the experience is vastly different. However if you are into niche things, by all means go for it.


Posted: March 22, 2017
Early Access Review

First, I do have some credentials to mention, perhaps to add some validity to the review. I served 6 years in the Air Force and while stationed in Italy in 1976, I joined a group of Italian hang glider pilots I found while driving in nearby mountains. I bought a hang glider, flew 5 times from a 2500 foot peak, and then crashed and broke my arm. The military took care of me, and I’m okay. Years later, I discovered flight simulators on an Apple II computer (SubLogic FS2). I’ve used simulators ever since then to an exhaustive degree. In 2004 I had the means to start flight lessons, and obtained a Private Pilot license in 2006. I put about 80 hours in command of rental planes (Cessna 150, 152, 170, 172M, 172P) and then got training in a Weight-Shift Control sport aircraft.(commonly called a trike) and then I bought one, N502PW. I flew 100 hours in the trike over the next 5 years, then sold the aircraft in 2014. I have a Phantom 3 Standard quadcopter, a Spedix 275 FPV racing drone, a Vortex 250 FPV racing drone, a Blade NanoQX FPV mini, a Blade InductrixFPV, and an FPV Tiny Whoop I made from an Inductrix. My FPV videos are on YouTube at patjoyce7323.

Liftoff is one of the most remarkable simulator products I have ever used. It has the closest feel to the actual experience of controlling an FPV drone. There are no "anomolies" or odd glitches when you use the controls aggressively. The most remarkable thing about LIFTOFF is the support from Steam and the Steam Community. I bought the software for only $20 (compare to MS flight simulator $60+ ) and was able to use my really old "Real Flight" USB controller from 20 years ago! That controller is not always compatible with other simulators, but works great in Liftoff.

But again, the greatest thing, is how LIFTOFF has been IMPROVED since I installed and started using it. LIFTOFF has amazing graphics. Other simulators cut back a bit on the realism and the details, so that they can build a more expansive landscape filled with all of the actual structures that are there in the real world. Liftoff is so designed to get the best balance of landscape detail (3d objects) and computer performance. You can customize the complexity of the graphics displayed so that you can increase the frame rate of the simulation. The physics are completely accurate. You can build a new quad completely from scratch and save it. You can select parts such as frames, motors, props, batteries, antennas, etc. You can adjust the FPV camera angle, add a Mobius or GoPro on top, then go fly your customized quadcopter.

Back to the landscapes. There are many environments provided for you to fly. Each one is very different from the others. The first "Straw Bale Field" is wide open space with no trees (except for a few outside the fence). The bales of hay provide a clear ground reference. The next environment has tall pine trees so you can learn obstacle avoidance and more advanced maneuvers. The next is flying inside one level of a parking garage to teach you to manage your altitude carefully. There were several more beautiful environments (a pro football stadium, for example) but here is the beauty of all this… they keep giving you more environments as they are developed. And the latest one, called Hannover, is like the bando heaven we all seek. No people, just awesome open places to fly and hone your skills. The windows have reflections, and the level of detail is as good as it gets. There are lots of areas filled with trees, different sizes, types and colors, with gaps both big and small, and not always predictable, to challenge your flying skills.

I have not ever used the Multiplayer feature, or competed in races, all of which I am sure are worlds in and of themselves, with a huge number of tracks available for download. LIFTOFF has a builder feature which allows you to build your own track in any of the environments. Tracks can be saved and shared. I’ve build a few tracks, and honestly, it takes a while to learn how to move and place the flags, gates, and markers, but in the end, you have a really nice race track that is exactly what you need. Then you go fly your own track, and since you can edit tracks, you can always come back later to make improvements and adjustments.

In short, this simulator will make you a better pilot. And it accurately portrays the experience of performing FPV quadcopter flying. If you like the DRL product, you will enjoy LIFTOFF even more. Worth it at twice the price.


Posted: December 27, 2015
Early Access Review

Still very much an Early Access experience, but it’s shaping up nicely. It’s already a ton of fun to play and good practice for the real thing. The graphics are locations are especially impressive, and the workbench aspect adds a lot to the experience.

The things I would like to see prioritized moving forward are continuing to tweak the physics and adding at least a simple lap timer (ala freerider) so that it is more useful for training, even before the racing aspect is available.

Overall, a great sim with lots of potential that is definitely recommended at this price.

=T$E= RipWrath

Posted: February 1, 2018
Early Access Review

Taranis Qx7 was detected by the game and was able to manually configure it very happy.


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