About This Game
A loving family discovers that their daughter has fallen ill. While her parents set out to get her the treatment she needs, her determined older brother turns to the power of imagination to help them cope. While the outside world offers a harsh reality, these innocent children create a surreal fantasy world that gives them the play and comfort they need. Embark on a grand journey to five different lands filled with incredible robo-moose, floating baobabs, giant mushrooms, and clocks melting to the rhythm of passing time.
In this magnificent land of make-believe, a cute little rabbit wants to nurse his ill friend the flower back to health in any way he can. He must use his wits to decipher puzzles inspired by classic point-and-clicks, uncover hidden objects, and play minigames to continue his adventure. Is it just child’s play or does it all have a deeper meaning that reflects reality?
Take part in this inspiring story of siblings who support each other in difficult times through the power of imagination. Accompany them on the quest to help the flower regain its health.
Travel through the wondrous lands of a colorful universe where you must question everything you know about reality. Help the rabbit solve puzzles, find hidden objects, and assemble strange machinery in a world where conventional logic doesn’t apply.
Every step in the journey is accentuated by the atmospheric music created by the composer behind the scores for Layers of Fear, Kholat, Husk, and >observer_. Listen to the song “Dreams” by Emi Evans, the artists behind NieR: Automata and Dark Souls. The song is now available for free on Bandcamp, Soundcloud and Youtube.
Remember your childhood and see the world through young eyes again. Believe in the power of imagination: it always finds a way, even in the darkest of times. Your empathy and ingenuity can save the day. How will this journey end?
- OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
- Processor: 2.0 GHz
- Memory: 1 GB RAM
- Graphics: 256 MB VRAM
- Storage: 2 GB available space
My Brother Rabbit is a charming and touching story about a young brother and his little sister who got mysteriously ill. The game will take you to a fantasy world where a little cute rabbit does all he can to protect the delicate flower in five beautifully made chapters. Each chapter contains many puzzles, objects to find and collect in order to complete or open a path to the next area.
The user interface is easy, and kind of used as a hint, especially for the items you want to find, when you move from an area to another, the square on the top with the item inside of it will light up, which means you can find it in this area, when it turns dark it means there are no items to pick here. In this screenshot you can see the balloons icon light up while the others are not.
The beautiful into music got me hooked, I was so excited when they announced the singer will be Emi Evans who sang beautifully in many games before including (Drakenguard/Drag-on Dragoon and Nier) The composer did a great job too with the tone of the music as sometimes it sounded happy and in other scenes it shows us how sad the parents are.
The artwork is amazing, especially the parents and their kids story sequences, I loved those the most, but of course, the whole game’s graphics and artwork are beautiful and unique. Characters style are cute. I liked that you can interact with almost everything you see.
+Beautiful artwork and characters design.
+Wordless charming story.
+Beautiful relaxing soundtracks.
+Varieties of puzzles.
-No hinting system.
-You can’t skip puzzles.
Artifex Mundi always make the best games, and this one is no exception, I highly recommend it to people who enjoy puzzles, adventure, and colorful games.
𝐹𝑜𝑟 𝑚𝑜𝑟𝑒 𝑟𝑒𝑣𝑖𝑒𝑤𝑠 𝑐𝘩𝑒𝑐𝑘 𝑚𝑦 𝑐𝑢𝑟𝑎𝑡𝑜𝑟 𝑝𝑎𝑔𝑒 𝐹𝑒𝑒𝑛𝑎’𝑠 𝐶𝘩𝑜𝑖𝑐𝑒
This juxtaposition of the child’s mind and the adult’s world has been attempted before, most notably in games like The Whispered World and its sequel Silence but where these are aimed at slightly older audiences, My Brother Rabbit’s appeal lies in the fact that it is suitable for all ages and celebrates the robustness of the human psyche in overcoming trauma, fear and loss of innocence. It accomplishes this by showing the alien experience that is the healthcare system and the fear experienced by a child confronting this for the first time. Her Brother Rabbit, accompanies her each step of the way, assisting and comforting her, never giving up searching for her even when she is lost and far away, stranded on a distant shore.
Searching… will form the bulk of the gameplay, and this is where Artifex Mundi has created a variation on their established Hidden Object game formula. No longer are Hidden Object scenes additional to the gameplay, instead every area is home to objects. Some are macguffins, to lead you astray, but the vast majority will have you clicking them to either pick up, or interact with to reveal another object for collection. This innovation makes the pixel hunting far more integral to the gameplay. A welcome change, however those who don’t like scouring every scene are going to be disappointed with this game.
In addition to this basic variation of the Hidden Object scene, there are also construction scenes that will have you placing items onto strange contraptions to make them work, leading to a feeling of actively changing the world as you construct something, and are the most tactile of the interactions in the game.
Quests are delivered when you find the related puzzle, which will send you wandering off to acquire the appropriate items to activate it. They are monitored in small boxes at the top right hand of the screen and will be blue if an object is present or grey if not. This is the primary hint system of the game as there are no other options to guide you. The boxes also contain a certain number of dots, indicating how many items of a certain type you need to find. I found the boxes to be somewhat irritating, as they are the only aspect of an HUD present, and since the game will have you pursuing multiple quests at a time I constantly wished I could hide them to see the screen better as they slowly stretched out to fill the top.
Many of the puzzles will be familiar favourites to veterans of the genre, and a pleasant surprise was the scaling difficulty, with puzzles near the end actually increasing in complexity. This was a welcome relief as there is no ability to scale difficulty levels when starting the game, since the game doesn’t use the standard HoG mechanics, however it was still rather easy to complete, and as a consequence has a fairly short playtime, especially when compared to other games in the genre.
Sometimes the quests did become frustrating as Quest A would require Quest B which would require Quest C… this chaining was irksome rather than endearing, and lead to something of a bottleneck if you were missing an item for Quest C yet had already obtained the majority of the items for A and B. However at most points in the game the quests were parallel which reduced this frustration.
Activating the puzzles can either be a chore or a joy depending on how much you enjoy gathering items. The game is fair in how often it provides you with new quests as well as the number of active quests, so although you will be revisiting areas in search of items, this is generally limited, and it manages to feel fresh, rather than repetitive. This freshness was also enhanced as some of the puzzle solutions actively acted to change aspects of the environments.
The animations are fluid and highly entertaining. Each creature has small amusing expressions and interactions, that added to their characterization and there is a plethora of small details to be noticed whether it is rotating windmills, or snapping crab claws, everything moves with uniqueness and distinction.
The cutscenes were gorgeously rendered, done in a pen and ink style, with added watercolours that told the events of the story. It formed a lovely counterpoint to the saccharine colours of the main game, with the neutral whites a pleasant break for the eyes.
My Brother Rabbit (Point-n-Click Adventure-lite)
Game provided for Curator review
Options include separate sliders for Music, Sound and Brightness. Left click to interact, right-click to cancel.
The first thing I noticed upon entering was the music. That gorgeous and haunting song just floored me! I’m really happy that there’s a downloadable soundtrack for this one! Do yourself a favor and take a listen to the OP:
At a glance, this looks much like a game that Amanita might have designed, but it plays more like a cross between Violett and The Tiny Bang Story. This is a bright and colorful world, full of interesting tasks and puzzles, but it is rooted in some very serious subject matter. Everything in the game (except for a few tutorial pop-ups) is communicated via pictures. Heads up that the cutscenes may be hard to watch if you’ve ever had a seriously-ill child. (I don’t consider this a spoiler since it’s in the game description.)
The gameplay revolves around big brother’s way of dealing with his sister’s illness – with his rich imagination. Enter his magically-creative world, and his own way of telling the story.
Click on anything, click on everything. When you see a translucent butterfly-like creature, click on the area to get new items to find. These items will show up in a to-find box in the top right corner. The dots beneath the image there will show you how many you need to find, and if it’s black-and-white, there are no more to be found at your current location.
Can’t remember where you’re supposed to use the items when you find them all? No worries, the devs thought of that! Click on the blue arrow at the bottom of the box for a picture of where you need to be.
There are no HINTS and no SKIPS, but the puzzles aren’t mind-boggling or frustrating. In addition to standard (but still inventive) puzzles, there are also areas where you need to put things together, such as a flying machine. I really enjoyed these sequences ;D
We have five world areas to explore, and each will be available via the main menu’s Chapter Select option once you complete it.
The 30 Achievements are not all obtained through just playing the game – you’ll have to work towards some of them (I managed to miss five! lol~)
My Brother Rabbit is a vibrant and engaging trip into imagination, and I had a lot of fun playing it! Recommended!
I didn’t knew that such a beautiful and colorful game hides a very deep story about family problems.
Arts are really great, all those details and ideas for locations, just beautiful. There are many puzzles and spot the item mini games. The sountrack for this game is really cool, the main song is still in my head 🙂
There’s no need to rush this game, there are no timers for anything, so just relax and sink in it.
Beautiful locations and art
Interesting puzzle mini games
I approve this game 🙂
PS. For achievement hunters, it’s easy to do 100% (don’t forget about Swan achievement, like I did) x]
These kinds of HOGs are great for children to teach them how to pay attention to detail while also giving them a visually astonishingly story about the titular rabbit helping an ill plant creature, which serves as an allegory about a real-world sick girl and her brother’s worries about her health.
However, there is a strange duality here: the graphics and the story obviously target children, yet some hidden items and a few of the puzzles can stop many adults in their tracks. Normally, a hint system and a skip button can remedy this, but we lack those entirely here. If you do not get stuck, the game is incredibly cute and fun, but if you do, then you are way too much on your own—maybe this enforces its status more as a family game.
The Whispered World + The Tiny Bang Story + Artifex Mundi = My Brother Rabbit
If you enjoyed The Tiny Bang Story, this game is for you. If you enjoy the puzzles you have come to expect from Artifex Mundi, this game is for you.
If you are playing with kids, do not let them get too worried it all works out.
Took me around 4 hours to finish + 10 minutes to get 3 achievements I had missed. There’s a chapter selection for that after you finish the game.
Some might say it’s short but for me it was the right length. I prefer quality over time.
It never gets boring or too hard. I had a great time. The soundtrack is very nice and complements the art perfectly.
Totally worth it’s price. Recommended if you enjoy this kind of games.
Regret = ZERO
Crim’s Humble Opinion Curator
It may be a bit short of an experience for the price tag, but the experience is definitely worth it. Between the imaginative art, the hauntingly beautiful music, the serious but surrealistic painted story, and the fun and casual point and click gameplay it is a great experience. Fans of Artifex Mundi games will enjoy this for being a stable and beautiful point and click that the studio is known for. Newcomers will enjoy the casual and relaxing play style. If you need to wait for a sale to justify the fifteen dollars go for it, but this is a great title worth playing through.
This was, to me, a very beautiful game. The soundtrack, in particular, fits perfectly the journey: sometimes cheerful, then sombering into a quite dark and moving evocation of the life of a little child in the final chapter.
I was delighted by the tightly handcrafted experience that I was offred: a lot of the elements of the scenes responded to my interactions, in a manner I had not seen since the Freddi Fish glory days. Not only a game, My Brother Rabbit also embraces its nature as the (namesake) toy.
The only part I had reservation is toward the abrupt ending, sadly pretty usual to the genre, but especially startling in such an absorbing game. But really, I do not know if there was any way to properly end that charming adventure.
I am very grateful. One can only hope Artifex Mundi won’t wait another 4 years before gracing us again with such a jewel.