About This GameSurprise, delight and thrill crowds as you build the theme park of your dreams. Build and design incredible coaster parks with unparalleled attention to detail and manage your park in a truly living world.
Piece-by-Piece Construction: Planet Coaster makes a designer out of everyone. Lay paths, build scenery, customize rides and make everything in your park unique with piece-by-piece construction and over a thousand unique building components.
Landscape Sculpting: Play with nature and reshape the land beneath your feet. Sculpt the landscape to raise mountains, form lakes, dig caverns and even build islands in the sky, then weave coasters through your park above ground and below.
Total Authenticity: Recreate your favorite rides or leave the real world at the door. However you love to play, the most realistic rides and most realistic reactions from your guests make Planet Coaster the most authentic simulation ever.
Simulation Evolved: The deepest park simulation in gaming history rewards your skills and makes management fun. Control every aspect of your guests’ experience and watch as Planet Coaster’s world reacts to your choices in an instant.
A Living World: Every park guest is an expressive individual who thinks, feels and explores your park with their own interests and desires. Together Planet Coaster’s guests will tell you at a glance just how well your park is run.
Park Management: You’re the boss with accessible controls that make management fun. Test your skills in a campaign of creative scenarios, or just build for fun and tweak your parks to surprise, delight and thrill your guests.
Communal Creation: Planet Coaster links coaster fanatics and creators around the world with the Steam Workshop community hub. Trade scenery, rollercoasters and even entire parks with other players, and add the world’s wildest creations to your own park.
Be Inspired: Discover new content from the world’s best coaster park creators every day. Browse and download content from your favorite creators, or choose from the latest designs selected by the Planet Coaster dev team.
Share Your Creativity: Whether it’s a magnificent ice cream shop or the world’s most thrilling coaster, build it, name it and share it with the planet. Join a community of creators and see your designs appear in parks around the world.
- Requires a 64-bit processor and operating system
- OS: Windows 7 (SP1+)/8.1/10 64bit
- Processor: Intel i5-2300/AMD FX-4300
- Memory: 8 GB RAM
- Graphics: nVidia GTX 560 (2GB)/AMD Radeon 7850 (2GB)
- DirectX: Version 11
- Storage: 8 GB available space
 PLANET.COASTER.CEDAR.POINTS.STEEL.VENGEANCE-STEAMPUNKS.Torrent [1fichier.com]
There’s a lot to love about this game, but i’m just going to mention a few things that surprised me.
+ Workshop support. Some people have created some unbelievable roller coasters and theme parks that are absolutely amazing! Even if you don’t care about designing your own park or own rides you can easily find user created ones and ride them yourself which to me was extremely entertaining! ( I suggest checking out the Walking Dead Roller Coaster, Alice in Wonderland, and one called "Dread Horror Roller Coaster" which has it’s own custom music )
+ You can import your own sound or music files for any ride in your park, and it’s extremely simple to do so.
+ Designing my first roller coaster was surprisingly simple and very intuitive. It’ll take maybe 5-10minutes to learn, but once you do you will be able to build anything you can imagine and test them out.
+ First person view for every ride in the park! There’s also multiple other camera angles, and for me it was a joy to just watch people ride all the rides in the park.
+ Water raft rides and Go Karts!
+ Loads of other rides all of which you might see at real theme parks
+ A sandbox mode with unlimited money
+ A variety of challenge levels that have you fixing up a not-so-good pre-built park.
+ The soundtrack of planet coaster which plays in the main menu and in-game is absolutely wonderful. Very relaxing and uplifting.
– If a ride is too scary people won’t ride it. While this may be "realistic" I was very disappointed in this. I like to build elaborate insane roller coasters, and it’s a shame no one in the park will ride it…even if it’s free… :,(
– There’s not very many pre-built shops or decorations. The one’s that they give you at the start also have wildly different themes, and don’t seem to fit in very well unless you design your own.
– Strangely enough, I didn’t really get into the whole thrill of designing my own park. Once you get a few shops, some rides, and plop down some staff the game plays for you and there’s really not very much "management" to be found.
+ The developers keep updating the game for free (third one so far)
+ A lot of different scenarios and other modes
+ Possibility for so much uniqueness and creativity. I never realised how creative I was, but this game is pushing my potential!
+ Workshop content. Sometimes, I am unable to create super-awesome things, but luckily, hundreds of other people can and they upload all their creative creations online!
Update: +Another Free Update even though they did publish paid DLCs! YAY ME!
– Requires a lot of time and patience to practice the placing of objects and creating your artistic vision
– I find that there is a limiting restriction on building walls and roofs, which might leave you a bit dissatisfied. I am sure there is a work-around by using much more objects as resources, but it is more tedious than I’d like it to be.
TLDR: Amazing game, get it as long as you can be patient to learn and to explore your creativity.
I am an old school RCT player. I have created rides and content for RCT3 for a long time. This game made all of that so much easier and the ability to share creations with others is one of the best features of this game. Would I change anything? Not really. Frontier seems to be on top of things and the updates and customer service is near perfect. So in closing, remember this: There are folks like myself out here using this program to create the new and exciting things you see in the real world every day and using it to test reactions and popularity. It is truly a theme park creator in the most literal sense.
So what exactly are these flaws i’m talking about and are they really that important for your experience? Well.. That depends on why you’re buying Planet Coaster.
The main flaw with the game seems to be the management system. At first it seems great, but soon enough you’ll find out it doesn’t really have that much depth in it.
Now is it really all that bad? No. there’s still a decent amount of management to be done. From choosing the prices of your rides to deciding how much salt you wanna sell on those delicious frites. Unfortunately sometimes you get the feeling not every decision you make in the management part of the game really matters all that much.
The game is more build focussed. With a ton of scenery items you can pretty much create/recreate everything you want. And building is really well done. Yea it has it flaws, like objects needing to be split from a building in order to rotate/place it properly etc. but overall it works really good. Often enough i found myself casually building looking at the clock only to realize i’ve already been working the whole night on this small building since the game offers you so much options. A few downsides to the building system however are: Water being really hard to place and creating coasters can be difficult thanks to the Fear/Excitement/Nausea ratings.
Now 1 thing needs to be said when writing a review about Planet Coaster. the game looks absolutely gorgous! The cartoonish style, the water effects, the lights at night, the details and animations. It’s just looks perfect. The game runs really smooth aswell, until… you start building a real park from scratch. At first everything seemed to run great, but after a couple of thousand objects the game starts to lagg/stutter especially when zooming in or out. And yea, you will have thousands of objects in your park. Creating a ride will easily put you at 1-2 thousand objects. But i still found myself walking/flying through my own park often enough just because everything looks and sounds so amazing. Because yea, the sound in this game is amazing aswell. People cheering, the water and all of the different ride sound effects make it feel like a real theme park.
The support this game gets is insane, and it gives me hope. Apparently there are still developers out there that care about their game after release. Lots of free updates with bug fixes, new scenery, new rides/coasters and even new mechanics are are being released every couple of weeks. Next to these amazing updates, the developers actually take time to interact with the players. They listen to what their fans want and every week they feature the best creations placed on the workshop in their stream.
Before buying, just keep in mind, this game is aimed mostly towards building. This requires you to be a bit creative otherwise you’ll find yourself with a lack of ideas since the game doesn’t have that much premade scenery/rides. However, the workshop makes up for that part in my opinion. Besides that i highly recommend this game. It’s probably one of the best, if not the best theme park game you’ll found out there, atleast for me it is.
-good graphics, nothing too realistic so the game will be around for a while
-great fun music that actually makes you want to gor to a park
-Many game modes including the nostalgic sandbox mode where you can build whatever you want without thinkning of prices or customer happiness
-camera view on a rollercoaster so you yourself can follow along just like a customer.
-good sound design
-flawless animation from what Ive seen so far
-building builder, so you can design your own buildings to whatever style/theme you want.
-once your park reaches a certain size, your frame rate really starts to tank fast
-not as many premade buildings as Id like, but it does force you to make the park your own
I’m going to start with the things I don’t like about the game and gush about it near the end.
1.) The organization of building and scenery pieces is confusing. There doesn’t seem to be much logic in the way "Scenery" is separated from "Building," even though you can find similar objects in both categories. It seems to me that the two tabs should be merged into one, and then subdivided for better organization.
2.) Some objects are stuck to a grid, and others are not. This makes it frustrating when you find the perfect piece to use, but it’s constrained to a grid and cannot be turned upside down. A better solution would have been to give EVERY piece in the game a grid constraint and a free form constraint, then let us choose when to activate grid movement.
3.) There is no underwater effect.
4.) There is no weather.
5.) Park management from a financial perspective is really cut-and-dry. It isn’t bad, it’s just that the "sim" element of the game doesn’t have much meat on its bones.
Okay, now that we got that out of the way, what’s good about it?
The variety of coasters, rides, transport rides, shops, scenery, building items, music, and path styles is amazing. The graphics are incredible. The lighting is insanely good. The terrain tools are the best on the market. The level of detail and freedom you are given is astounding. The music and sound design are top notch. I’m running out of synonyms for "really really damn good."
On top of that, there is Steam Workshop support and the new Theme Makers Toolkit, which allows you to import your own 3D models into the game. Not to mention that Planet Coaster has one of the most amazing and helpful communities out there.
Just buy the game. Trust me.
Other than that really fun game. Its a bit annoying to figure out how to play it since the tutorial is a bunch of videos instead of a playable sequence but that might just be me not being patient enough to have some guy explain the game to me.