Buy it on steam
About This GameDive headfirst into a dystopian world devoid of society, law, and order. RAGE 2 brings together two studio powerhouses–Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter –to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
An asteroid has annihilated 80% of the earth’s population, and humanity’s numbers are dwindling. Ruthless and bloodthirsty gangs roam the open roads and the tyrannical Authority seek to rule with an iron fist. As Walker, the last Ranger of the wasteland and a threat to their power, you have been robbed of your home and left for dead. Now you’ll have to rage for justice and freedom. With ludicrous vehicle combat, super-powered first-person mayhem, and an open world full of emergent madness, you will tear across an unforgiving wasteland battling sadistic gangs to find the tools and tech needed to crush the oppressive rule of The Authority once and for all.
- WELCOME TO THE SHOOTERVERSE
id Software’s shooter pedigree and Avalanche Studios’ open world prowess is dream-team-made-real for RAGE 2. It’s more than a shooter, more than an open world game – it’s a shooterverse.
- THE WASTELAND AWAITS
Seamlessly traverse a vast and varied landscape, from lush jungles and treacherous swamps to sun-scorched deserts in your pursuit of The Authority. The wasteland is massive, and you’ve got the arsenal to fight for every inch.
- PEDAL TO THE METAL
From monster trucks to gyrocopters, use an assortment of rugged and wasteland-ready vehicles to speed across the badlands. If you see it, you can drive it.
- THE LAST RANGER
Bring the pain using a collection of upgradable weapons, devastating Nanotrite powers, and Overdrive, the ability to push your guns beyond their mechanical limits.
- FACTIONS & FOES
Fight against ferocious factions for control of the wasteland, each featuring a rogue’s gallery of madmen, mutants, and monsters hungry for blood.
- OS: Win7, 8.1, or 10 (64-Bit versions)
- Processor: Intel Core i5-3570 or AMD Ryzen 3 1300X
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 780 3GB or AMD R9 280 3GB
- Storage: 50 GB available space
 RAGE.2-CODEX.Torrent [1fichier.com]
So, most things fall down to taste and are subjective, I’ll avoid things like that where I can.
-tight, well done combat system, competitive with pretty much any other shooter out there, it’s fun killing things in this game (by far the most important thing imho, it is after all a shooter)
-in line with the combat system, the guns and shooting mechanics feel pretty good to me
-motion itself, felt a little weird at first (can’t say why) but after a few minutes it felt smooth and pretty natural
-if you played the first, there are lots of connections to it; if you didn’t, there is lots of lore that has you covered
-game is a good size with lots to do. I won’t make a time estimate this early on, but the map seen in pre-release vids was zoomed all the way out. The map is quite large.
-Graphics are competitive with other current releases, with a couple of newish setting options that allow for dynamic changes in scales if your PC is below recommended specs.
-A couple of bugs with the dialogue (I will assume these will be fixed pretty quick), turn subtitles ON, every now and then a line is missed. In relation to those subtitles, they will keep progressing when you pause the game and get ahead of the dialogue, even if you paused due to a popup info icon that appeared
-I didn’t find anything else really bad with the game so far, other than things that in my opinion are subjective to the player
***Corporate anti-consumer rant removed from review after finding the items in the real money store are ALL available in the game with in game currency (if you find them) 🙂 ***
***Some comments removed after finding new information in game ***
The game itself is a win in my opinion. I’m having lots of fun with it.
Is it the best game ever made? No, but it isn’t the worst either.
I’d give it a 8/10 if I had to put a number on it. Though it is hard to nail down, because the game is incredibly fun, it’s more fun than it is good (if that makes any sense).
If it came down to a 50/50 opinion of buy or not, I would say it’s worth a buy. Avalanche and Id did a great job in my humble opinion, the fun factor is extremely high.
UPDATE: Thank you to Experimantal for pointing out the skins they found in game, I actually found the golden ones in a store this morning myself as well. So, I have absolutely no problem with real money sales of items if those items can be found in game, which appears now to be the case here.
Only a jerk would not admit when they are wrong, and it appears I was in this case.
*** BIG SORRY to Bethesda, it seems I jumped the gun. Thank you for limiting the store items to content that CAN be found in game with in game currency. I apologise for the statements above, and will remove them from my review. ***
– Fun and fluid combat
– Decently sized map
– Wide range of weapons/vehicles
– Graphics are not that impressive, lots of pop-in
– Gets repetitive quick
– Driving feels bad (think Just Cause 4)
– Story and characters could be better
All in all its not a terrible game but its not worth the asking price of 70$
– The gunplay and combat is great, definitely derived from doom and wolfenstein
– Nice and buttery smooth framerate and runs very stable
– Interesting world building and environments
– The random neon pink thrown everywhere and used to guide you is awful and really ruins the immersion
– The lip syncing and voice acting is very mediocre, to the point where there is a multiple second delay between dialogue and the actual animations
– The graphics are very ugly and outdated, I can’t tell much of a difference between this and the original.. what happened between doom and this?
– The microtransactions and shoehorning of bethesda.net useage to redeem extra content you already paid for is just flat out unacceptable
– Bland, cliche story that never seems to hook you in
– Very bland open world quests and events
– So many bugs.. at one point the dialogue completely cut out multiple times, which would be fine if the subtitles were synced properly
Overall, Rage 2 is very reminiscent of the first game, so you can tell the potential is there. The blend of doom combat just wasn’t enough to keep the game interesting. The game would have been better off sticking to the more linear style its predecessor had established. Pretty disappointed.
Apart from this trying to build off the former while abandoning nearly everything that made it great, it just doesn’t work. Audio bugs make the minigun running sound go on 24/7 while no gunshots play and only half of the voices. Movement glitches are rather annoying. And then there are the crashes that occur if too much happens too fast. It feels like this needed a couple more months in development. In addition to these shortcomings, this just doesn’t feel like Rage. I can’t put my finger on it, but it just feels like I am playing DOOM with a non-demonic facade sometimes. There really aren’t enough weapons or weapon customization (9 total guns really?). For an open world FPS, I was expecting about 3-4 times that many. The open world feels rather sparse for what we were offered. The nanotrite abilities don’t run very smoothly, not sure if this is my system or the game but it feels like there is a half second delay with them.
But the controls, the controls! My god who came up with these!? I haven’t tried on a controller yet but this takes up a whole keyboard to run properly. A whole keyboard of controls that are put in a combination that requires seven digits on the left hand to function at full effectiveness mind you.
At the end of the day, just another Bethesda title; over-promise and under-deliver. To be honest this title is worth $30.
Oh and by the way MICROTRANSACTIONS!!!!!!!!!!!!!!!!!!!
– good combat
– story is mediocre
– world feels empty just like the first game
big open spaces of nothingness, but hey plenty of space to drive around in I guess, a few enemies sprinkled in here and there, and of course some bases and what not. It’s not enough to keep my attention sadly, was looking forward to it. There just isn’t much depth, and most of the positive reviews only care about the combat. I guess if your into ‘doom’ style gameplay + more, and don’t care about the dull story, dull world, lots of big open spaces of pretty scenery and that’s it, why not. But if your expecting anything like Skyrim, Witcher 3, heck even Farcry, you won’t find those levels of depth here unless you only care about the combat.
If you love doom with it’s combat focus and lack of everything else, you may enjoy this.
If your expecting an open world experience anywhere close to games like Skyrim, Witcher 3, Farcry, Fallout, Borderlands, with tons of story, questing, etc. You probably won’t enjoy this game as much as the hardcore doom players.
Bethesda withheld the information that the game uses Denuvo Anti-Tamper until 24 hours before release. Bethesda also withheld the information that both the pre-order content and Deluxe Edition content require a 3rd-party Bethesda.net account until 24 hours before release on the game’s Steam page. Because the main game can be played without a Bethesda account but the DLC content cannot, this in effect holds paid for content hostage until you create a Bethesda.net account. Bethesda’s own website does not mention the need for a Bethesda account on their own support page on System requirements (as of 1:40 AM Central Time May 14th 2019, 3.7 hours after release. Withholding this information which would have impacted pre-order sales until right before release should be considered a form of fraud/false advertising. Both measures would have taken more than a day to add to the game’s code and Bethesda would have known about it for a substantial amount of time before release. The only reason to have withheld this info would be to prevent the inclusion of these requirements from affecting pre-orders. This is greedy and unethical corporate behavior.
TLDR: Good Game but Bethesda withheld critical game info until 24 hours before release in order to gain more pre-orders and are now holding extra content hostage until you create a Bethesda account
Addendum: As a response to comments, let me clarify:
A: The ease of creating a Bethesda account or the need to do so, as well as the inclusion of 3rd party DRM are not the issue that I am raising. It is the fact that the need create an account and the inclusion of additional DRM was hidden until 24 hours prior to release. The only logical reason to for the Publisher to withhold this information was to protect pre-order sales. I and I suspect many others, waited until system requirements were released before pre-ordering the game. The appropriate time time for this information to be released would have been when the system requirements were released. I know of many people who would have not pre-ordered the game just because it uses Denuvo or requires yet another account to be created. Even after release, the official Bethesda support site article on system requirements does not mention the need for a Bethesda Account (found at https://help.bethesda.net/app/answers/detail/a_id/41842/~/what-are-the-system-requirements-for-rage-2-on-pc%3F ).
B: As for Denuvo, it is well within reason for a company to want to protect their product from piracy. I do not begrudge the Publisher for including 3rd party DRM. Instead I begrudge them for withholding information on it until 24 hours prior to the games release.
C: As for reviewing the game itself, so far I have found it fun and enjoyable. I am only recommending that you not buy this product due to the way the publisher withheld important information about the product almost to the last minute. It is my opinion that this corporate behavior should not be rewarded by giving a review that is encouraging others to buy the product.
– The storyline is just bland, cliche. Forced jokes, every characters is a wannabe comedian.
– Boring, repetitive open world.
– Unimpressive graphics, visual choice – esp the pink neon ruined the immersion of an apocalyptic world.
– Driving feels bad. (Comparing to Mad Max)
They did a great job at marketing & creating hype, I’ll give them that. Refund requested.
Its a decent game but its not worth of its current price tag.
Contents start to run dry and become repetitive after awhile. But the gun play is good and dynamic.
for 60 bucks, I expect a game to not have showstoppers and really, really dumb design choices.
My save game is toast, or least the last several hours of it are toast due to buggy quests and the game not saving and loading properly and maintaining quest states.
I am a few hours into the game, and I do a quest to call down an orbital station. I clear a building, call the station down but the quest still says to call the station down. it’s actually down, I can go to it, I can go in it but my quest isn’t advancing. This is a main storyline quest, it unlocks skills as well as the story itself.
Let’s discuss the design decision to not allow you to save game if you have an objective. This is fairly typical designer arrogance. They want to force you to play a certain way – and that is not having people reload saves. What it also does however, is puts you at the mercy of their own bugs. Spending an hour clearing a difficult mission, when you can’t save at any point – and then being screwed over by bugs forcing you to lose progress is a really bad combination for being able to enjoy a game.
Being paranoid and very acquainted with when bugs pop up in games I know to save before scripted transitions and major quest events. One cannot do that in Rage 2, so you just have to hope that the developers confidence in themselves is justified. In this case, it is not.
That creates an ugly tension whenever you are in a situation that you can’t save, that things will go wrong and you’ll be forced to restart – or worse as I’ve found with my saves going back an hour or more no longer being corrupt.
The specific problem is that the security devices in the building in my save file are locked. I’m unable to start the mission objectives now after being forced to reload because the game did not detect my mission completion.
I would recommend holding off on this game for now until *if* and when they fix the storyline issues. the lack of being able to save during missions makes the game supremely fragile and frustrating.
I have requested a refund and will revisit the title after it has had time to be patched. Perhaps I will wait until it is on sale, because my initial experience was very unfavorable.