On Stream:https://store.steampowered.com/app/910940/Rocket_League__Hot_Wheels_Triple_Threat_DLC_Pack/

About This Content

Celebrate the 50th anniversary of Hot Wheels® with three sleek and powerful street machines: Gazella GT™, MR11, and FAST 4WD! Also included: themed Decals, Wheels for each vehicle, and fierce Hot Wheels creature Toppers.
    • OS: Windows 7 or Newer
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Rocket League® - Hot Wheels® Triple Threat DLC Pack-0
Rocket League® - Hot Wheels® Triple Threat DLC Pack-0

Rocket League
Scheduled Release: April 30, 2019, 10:00 a.m. PDT / 5:00 p.m. UTC (All Platforms)

  • Echo effect on ball effect has been adjusted
  • Reduced dynamic range of game audio based on community reception and feedback

  • Adjusted volume of fireworks on Champions Field (all variants)
  • Fixed the diagonal kickoff position on Champions Field
  • An appropriate Club Tag worn by multiple players in a match should no longer be filtered on only one of those players
  • Resolved increase of ‘Error 71’ matchmaking errors when trying to find an Online Match
  • Player Banners previewed on Crate and Rocket Pass menus will no longer incorrectly attach to your profile
  • Adjusted the Paint Finish on the ‘DeLorean Time Machine’
  • Friends List notifications will now appear while viewing Replays

  • Players may see an “XP not received” message despite earning enough points
  • Audio may drop out during a match for some players
  • Some players may see overlapping item-loading icons when starting the game after receiving a large number of new Customization Items
  • (Rumble) Some players may not be able to pick up boost after being hit with the Disruptor power-up
  • Crates received while playing may not stack with Crates in inventory, but they will stack correctly after a game restart

look im just as♥♥♥♥♥♥♥♥about the whole epic games ♥♥♥♥♥♥♥t but that doesnt mean its ok to review bomb an actual good game. thats not what reviews are for! the game in itself is great and by review bombing the game you give people the wrong idea about the …


UPDATE: Epic has offered an update on the confusingly worded statement issued to press earlier today regarding Rocket League’s future status on Steam, now insisting that it has “not announced plans to stop selling the game there”.

In its initial press release, Epic wrote that “The PC version of Rocket League will come to the Epic Games store in late 2019. In the meantime, it will continue to be available for purchase on Steam; thereafter it will continue to be supported on Steam for all existing purchasers.” That combination of In the meantime and thereafter reading as if Rocket League’s sale on Steam would continue only until it transitioned to the Epic Games Store later this year.

In a new statement issued to US Gamer, however, Epic has said, “We are continuing to sell Rocket League on Steam, and have not announced plans to stop selling the game there…Rocket League remains available for new purchasers on Steam, and long-term plans will be announced in the future.” All of which feels a lot like a game of semantic evasion, but for now the takeaway is that Rocket League may or may not continue to be sold on Steam post its Epic Games Store debut. Make of that what you will.

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Rock, Paper, Shotgun

Rapidly expanding industry monolith Epic Games have snapped up Psyonix, the studio behind esports car-football phenomenon Rocket League. In an official announcement, Psyonix have declared that they’re “joining the Epic family”, and the game will come to the Epic Games Store. In the short term, that means very little for players, but longer-term, they may eventually stop selling the game on Steam, although they do plan on continuing support for existing owners. Unsurprisingly, the Steam store page for the game is being flooded with negative reviews.

Update: Epic have expounded on their announcement. Speaking to USGamer, an Epic Games spokesperson said “We are continuing to sell Rocket League on Steam, and have not announced plans to stop selling the game there”, although a removal from sale on Steam isn’t ruled out either, following up with the maddeningly vague “long-term plans will be announced in the future”. See the original story below.


PC Gamer

Update: After some confusion over whether Rocket League will be removed from Steam later this year, Epic has told USGamer "We are continuing to sell Rocket League on Steam, and have not announced plans to stop selling the game there. Rocket League remains available for new purchasers on Steam, and long-term plans will be announced in the future." 

In a tweet, Psyonix said that "anyone who owns Rocket League through Steam can still play it and can look forward to continued support."

Original story: Epic Games is in the process of acquiring Rocket League developer Psyonix, the companies announced today.

Before any of my fellow Rocket League players panic: This doesn't mean Rocket League is leaving Steam, where its entire PC playerbase currently lives. In the short term, nothing is changing, and Rocket League is still available for purchase on Steam.

The long term picture is a little different, but still nothing to panic over right now. Rocket League will release on the Epic Store later this year, and after that, "it will continue to be supported on Steam for all existing purchasers." The wording there suggests that, at some point, newcomers to Rocket League will have to buy it through the Epic Store, but us Steam folk can stay put. (Note: As per the update above, it may actually continue to be sold on Steam indefinitely—it's not clear yet.)

If Rocket League were to cease Steam sales but continue to be supported there, I wonder how Valve would feel about that deal. Valve would continue to make money from existing Steam players who spend money within Rocket League—buying keys for the premium Rocket Passes, for instance—but it'd still be a weird situation. We'll have to wait and see how that develops. 

It isn't stated in the press release, but we can also expect Epic's cross-platform friends and matchmaking system to be implemented so that Steam players can play with Epic Store players, along with all of the console players we can already play with.

In a Q&A on the Rocket League website, Psyonix states that the gameplay won't be changing—not that I'd expect it to because of the acquisition—but that the new ownership should bolster the competitive scene with new resources for esports events.

Psyonix will stay in its San Diego studio, where it currently employs 132 people. The developer has a history of working with Epic—as the press release mentions, it worked on the Gears of War and Unreal Tournament series—so perhaps this shouldn't come as a surprise. (I'm a little surprised!)

My hope for my favorite game is that Epic's resources will be used to improve the servers. When I'm partied-up in Snow Day (the best mode) with friends scattered across North America, we either end up on a west coast or east coast server—there aren't any central servers, so one player ends up with a much worse ping than the others. Fingers crossed that Epic's considerable Fortnite infrastructure can be put to use in that respect.

The deal isn't quite settled yet, but all that's left are formalities, it sounds like. "Epic and Psyonix currently expect to close the acquisition at the end of May or early June 2019, subject to customary closing conditions," reads the press release.

Doomed Predator

Posted: May 1
When you have to buy the entire studio to get them to put their game on your store.

Workshop support!

Rocket League
Rocket Pass 3 is live and gives players faster ways to Tier-Up with new Weekly Challenges. The Challenges for Week 2 are now live! Get three new Challenges each week throughout Rocket Pass 3, or upgrade to Rocket Pass Premium and get a total of six. With Rocket Pass Premium’s initial 50% XP bonus and Weekly Challenges, you’ll reach the Pro Tiers faster than ever!

How far will you go?

Rocket Pass 3 will run until July 29, so jump into Online Matches to start climbing those Rocket Pass Tiers!

Rocket League
Rocket League’s tenth Competitive Season will come to a close next month. That means it’s time to reveal the upcoming Season Rewards. We’re excited to announce that the rewards for Competitive Season 10 will be brand new Goal Explosions!

Competitive Season 10 will end, and Season 11 will begin, on May 13. Like previous Competitive Seasons, there will be unique reward for ranks Bronze, Silver, Gold, Platinum, Diamond, Champion, and Grand Champion. The Grand Champion Rank will have its own unique reward in addition to the the Season 10 Grand Champion Title.

Check out the video below to see the new Goal Explosions in action.


In addition to the unique Grand Champion Rewards and Titles, Extra Mode Grand Champion Titles are returning for Season 10. Extra Mode Titles for the Grand Champion Rank debuted in Season 9 and will be back this season. See the full distribution breakdown below:


  • Bronze I or higher – Season 10 – Bronze Goal Explosion
  • Silver I or higher – Season 10 – Silver Goal Explosion + lower Goal Explosions
  • Gold I or higher – Season 10 – Gold Goal Explosion + lower Goal Explosions
  • Platinum I or higher – Season 10 – Platinum Goal Explosion + lower Goal Explosions
  • Diamond I or higher – Season 10 – Diamond Goal Explosion + lower Goal Explosions
  • Champion I or higher – Season 10 – Champion Goal Explosion + lower Goal Explosions

  • Competitive Grand Champion – ‘Season 10 – Grand Champion’ In-Game Title + Grand Champion Goal Explosion + all Season 10 Goal Explosions
  • Rumble Grand Champion – ‘Season 10 – RNG Champ’ In-Game Title + Grand Champion Goal Explosion + all Season 10 Goal Explosions
  • Dropshot Grand Champion – ‘Season 10 – Floor Destroyer’ In-Game Title + Grand Champion Goal Explosion + all Season 10 Goal Explosions
  • Hoops Grand Champion – ‘Season 10 – Dunk Master’ In-Game Title + Grand Champion Goal Explosion + all Season 10 Goal Explosions
  • Snow Day Grand Champion – ‘Season 10 – Blizzard Wizard’ In-Game Title + Grand Champion Goal Explosion + all Season 10 Goal Explosions
(Note: Grand Champion In-Game Titles for Extra Modes are earned by achieving Grand Champion Rank in each individual Extra Mode)

You still have a few more weeks left in Season 10 to hit your goals. Remember, you have to complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level in order to earn your rewards for Competitive Season 10. Competitive Season 11 will have the same soft reset that previous competitive seasons have had. You will need to complete 10 placement matches per Competitive Playlist to earn your rank, which will likely be near your previously held rank.

If you’re still working on reaching that next rank, be sure to bring your A-game to get those wins before May 13 when Season 10 ends and Season 11, begins. As always, good luck and have fun!

Wizard Toast

Posted: May 1
Moving to Epic is good for Psyonix. More money for them. Yay.

But it’s not good for us.[i.redd.it]

The game is staying on steam for those of us who already bought it or buy it before it gets unlisted, but who knows if it will require us to still install and launch through Epic like various Ubisoft games on Steam do with Uplay. It might happen. We don’t know.

* A lot of reviews regarding this are bound to be flagged abusive and called "review bombing" but that is not what this is. I can not recommend this game at this particular time despite the fact that I have nearly 900 hours because so much is uncertain and I just can not advise anyone to get this game /right now/ until the air is cleared. The game is moving to Epic, that’s the end of that story, the rest we will just have to wait and see.





Michael Ross
Epic store will pull this off of Steam because if they don’t they won’t get as many downloads on the Epic store launcher because everyone already has it on steam for the most part

Glass Wheels Digby


Posted: May 1
Psyonix sold out to epic games store. Good luck buying keys and any future dlc, rocket pass etc.


»’ Just GirlPower | Nana♥
In the long-term, we expect to bring Rocket League to the Epic Games store and to leverage our new relationship to grow the game in ways we couldn’t do on our own before. We believe that bringing Rocket League to new audiences with more support is a win…

Cpt. Parrot O’Lizzy





Michael Ross
I have never played myselfbut i feel like they will remove this game completely from steam and make you buy it again on epic store



「 EPIC 」™ @epic-network.













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