About This GameFrom the creators of South Park, Trey Parker and Matt Stone, comes South Park: The Fractured But Whole, a sequel to 2014’s award-winning South Park: The Stick of Truth. Players will once again assume the role of the New Kid and join South Park favorites Stan, Kyle, Kenny and Cartman in a new hilarious and outrageous RPG adventure.
In South Park: The Fractured But Whole, players will delve into the crime-ridden underbelly of South Park with Coon and Friends. This dedicated group of crime fighters was formed by Eric Cartman whose superhero alter-ego, The Coon, is half man, half raccoon. As the New Kid, players will join Mysterion, Toolshed, Human Kite and a host of others to battle the forces of evil while Coon strives to make his team the most beloved superheroes in history.
- Requires a 64-bit processor and operating system
- OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
- Processor: Intel Core i5 2400 / AMD FX 4320 or equivalent
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 560Ti / GTX 650 / GTX 750 / GTX 950 / GTX 1050 / AMD Radeon HD 7850 / R9 270 / R9 370 / RX 460
- Storage: 20 GB available space
- Additional Notes: 720p @~60FPS. Game contains Denuvo (https://www.denuvo.com/) anti-tamper technology.
Firstly I will just put this out there for those of you reading this trying to decide which of the two South Park games to buy. I flat out recommend you ignore this game and buy the first game, South Park: The Stick of Truth. That is not to say that this is not a good game and you do not really need to play the first game to understand this as there is very little reference to the first game except for perhaps one or two minor parts of this game.
So why do I recommend you buy the first game and not this? Firstly the story. The previous game had a great storyline, Elves, Trolls, Wizards, Mages, a Stick of Truth and a great plot with a twist at the end. Everything in the previous game tied in and flowed really well and it worked perfectly. This game continues on from the end of the previous game and instead our familiar South Park friends are now playing Superheroes. The basic premise of the story is great, the Superheroes instead of the previous type powers are great, essentially Scambles the cat has been lost (or stolen) and we have to find him in order to receive a reward of $100 so Coon and Friends can become a real franchise! The problem is that the story just doesn’t feel like it flows very well, it seems like most of the story happens during the night time periods and they just feel like filler content rather than actual progressive content.
The second reason I don’t recommend this over the previous game is that it tries to expand on what the previous game had done but failed miserably. I love when sequels are the same as the previous games and expand on what they already had because it usually works really well. An example here would be using the toilets, yes this is a completely useless thing to be able to do but in the previous game you sat down, mashed a button and you were good to go. This game takes it a step further and makes it incredibly difficult to ‘master’ using the toilet by turning it into a minigame. Sounds like an awesome addition? Maybe, but it is very unintuitive and until you really know what order to press the buttons in you really don’t have alot of time to process what is happening at first.
Yet another example of expanding on the previous game that I feel didn’t really work, the buddy system. In the previous game, you had occasionally the need to call one of your buddies to help remove a certain obstacle or you needed a certain power to get past something. This game does also require certain powers to be able to solve some of the puzzles in the game but it takes the buddy system to a whole new level. There are so many obstacles in so many places that it feels like everything is just locked behind the whole buddy system so you can’t go anywhere or do most of what you might want to do early on, like explore and take selfies and loot everything you can find. This whole extended buddy system and increased number of puzzle solving stuff just ruins the enjoyment and pacing of the game in my opinion.
A couple of other little things I would like to point out is that in the previous game you could go to Canada and there was a whole section of gameplay there which I won’t spoil but it was fun and it flowed with the game really well. In this game there is just a wall blocking Canada off and you just can’t go there. The last thing I would also mention is that I feel like they missed out a whole bunch of Steam / Uplay achievements here too. I personally like hunting for achievements and the previous game had achievements that were very fun and reasonable to get and made sense. In this game they miss many achievement opportunities such as to get every possible follower on ‘Coonstagram’ (The games version of Instagram). There was such an achievement in the previous game so why not here? No achievement for buying a certain item in game that costs an achievement worthy amount of money, no achievement for collecting or finding all Memberberries (a collectable referencing some of the previous games events) in the game. Also a lack of achievements for collecting all weapons and costume items which I believe were in the previous game. Seems like the developers just either didn’t care enough about the achievements here, they were too busy rushing the game out or they just simply missed fairly simple opportunities.
So overall, not a great review by any means BUT I still do recommend this game, it is not a bad game. It has that South Park humor and the usual familiar South Park characters and NPC’s so I do recommend you play the game especially at a discounted price but absolutely go buy the other game if you are trying to decide which one to buy.
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lag / stuttering during side-scrolling;
tabbing out often results in a crash;
no frame drops; smooth in 4k aswell
needs Uplay (requires a third party
account but automatically starts, if
you launch the game via Steam);
glitches may occur when skipping
some FMVs; fixable via re-loading
uninspired control scheme; feels like
a lazy console port: kb+m sucks!
No possibility to control the camera,
which can limit the combat-screen
easy overall, but satisfying on the
highest combat difficulty (4 grades)
+10h if you wanna see everything;
contains loads of lovely details, but
no endcontent and few side quests
simple mini-games; many costumes,
skills & potential party members to
choose from; repetitive collectables;
a few unskippable repetitive scripts
barely had to waste time for anything
in the menus; a casual-friendly JRPG
without the usual complexity & grind
appealing visual style we all know;
hand-crafted with love to detail by a
small team, just like the TV series
localization; context-dependent voice
overs for enemies & side characters;
well polished and fitting SFX + OST;
7 alt. language packs (EU version)
mirrors the zeitgeist perfectly; filled to
the brim with good jokes & dialogues
cartoon city of South Park, but the
mapping often felt a bit too generic
and UI (minor flaws); annoying ads
for the "Ushop" etc in the main menu
Many references for South Park viewers only!
Wait for a sale! (33% off a month after release)
The 1st DLC features the priorly missed endcontent:
→ Tough combat challenges & a new difficulty grade
Be wary of Ubisoft’s misleading pre-order offers
Member release date ‘Dec, 2016’? Oh yeh, I ‘member.
At least we got the EXCLUSIVE pre-order gift Towelie!
…which is available for 2 bucks or via the season pass.
HD 1920×1080, 60fps / 4k (TV) 3840×2160, 60 fps
i7-7700K, 4 x 4.2 GHz; MSI GTX 1080 (8 GB GDDR5X)
16 GB DDR4 RAM; Samsung SSD 840 EVO (21.06 GB)
Settings: Low Medium High; English, French, German
Operating system: Windows 10 Professional, 64-Bit
Microsoft Xbox 360 Wireless & Xbox One Controller
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I do only VERY rarely replay games, so the time you see played is how long it took me to complete the entire game and to do nearly everything. I like taking my time and experiencing it all since I won’t be playing it again.
You will enjoy this game if you like…
South Park the TV show.
Potty humor, but potty humor that is actually profound at times.
Social commentary with zero filters.
Simple art style that still manages to convey all that it set out to convey.
Turn-based strategy combat.
Not overly complex exploration.
Simplistic crafting systems.
Over the top digital fantasy violence.
You will not like this game if you…
Can’t take a joke.
Don’t understand the TRUE meaning of irony.
Don’t like satire.
Don’t like vulgar comedy.
Don’t like swearing.
Don’t like gratuitous violence.
Are looking for Final Fantasy Tactics depth of strategy.
Hope this helps. =)!
However, TFBW just fails to deliver. It absolutely has the South Park feel to it, with tons of humor and references. The problem is that the game just can’t coast by on that alone and the rest of the game is just… boring. The story isn’t particularly interesting and you never felt there was anything at stake, something to drive you along. In the 20 or so hours it took me to play through the game I felt I spent most of my time fighting trash, searching for collectibles and doing fetch quests. Only at the very end do you see anything in the way of stakes and it all ends with one of the worst final battles I’ve ever seen and an incredibly anti-climactic ending.
There are also other issues I have with this game, the price being one of them. At 60$ I expect more content than I received. The game is very short, even with all the side content included. And the inclusion of a very expensive season pass and day one DLC doesn’t help either. And of course the cherry on top is the fact that you have to use UPlay whether you want to or not. Ubisoft… no one likes your stupid client. Stop pushing it.
And there are some technical issues as well. I didn’t have the black screen problem others have had, but I did have to play through the entire game with a very annoying grey bar at the top and bottom of the screen because my monitor uses a non-standard resolution. Oddly enough, The Stick of Truth did not have this problem so I don’t see why this game should have it. The game is also very resource intensive, excessively so compared to the Stick of Truth.
And finally the game feels very much like a console port, this is glaringly obvious with the in game phone menus and the control scheme, particulary when trying to do the toilet challenges.
In the end I suppose the game is worth a play if you loved the previous game, just wait for a steam sale, it isn’t worth the full asking price. But all things considered, if you haven’t played the previous game I would suggest skipping this and picking up The Stick of Truth instead. It’s just a better game in every way.
Final rating: 6.5/10
If you’ve played the previous game, South Park™: The Stick of Truth™ (SP™:TSOT™ for short), you’ll recognize a lot of the game world and the game mechanics, although plenty of additions and alterations were made to give SP™:TFBW™ a fresh new look and feel.
All in all, SP™:TFBW™ is definitely worth playing if you’re into South Park and if you can stomach turn-based combat and quick-time events (QTEs) as ways of bringing action to a game.
Whereas SP™:TSOT™ was based on the medieval fantasy world the series’ main characters created in the episode ‘The Return of the Fellowship of the Ring to the Two Towers’, and elaborated on in three subsequent episodes, SP™:TFBW™ is based on the episode ‘The Coon’ and subsequent episodes that created a superhero alter ego for most of the fourth graders of South Park Elementary.
When a cat goes missing and a $100 reward is offered for its safe return, Eric Cartman decides it’s time to end the medieval fantasy theme of the gang’s ‘Stick of Truth’ antics, and he has everyone assume the role of their superhero alter ego instead. You see, $100 would go a long way towards making the ‘Coon and Friends’ franchise a reality, especially now that some of the friends have split off and are trying to turn their group of ‘Freedom Pals’ into a franchise of their own.
Your character may have become the kingpin of the Stick of Truth events, but in the superhero universe of South Park, you mean absolutely nothing… yet. You will need to build up an alter ego from scratch and decide what class of superhero you will be and which special powers will come with that persona. Don’t fret, though, because to help you with all of that, you can count on… THE KEWN!
You roam the town of South Park in 2.5D third-person perspective, which makes the game look exactly like the television series. Most of the town is open to you from the start, but some parts will only open up when the story advances to a certain point or when you acquire a new ‘buddy skill’, such as The Human Kite (Kyle) who can fly you to high places that were unreachable before.
Combat is turn-based and grid-based. Since you can control a party of up to four characters, as opposed to two in the previous game, and since there are a lot more skills to choose from, the combat’s tactical depth is greatly increased when compared to SP™:TSOT™. On the other hand, the combat QTEs have been simplified, requiring you to press the action key either once or five times when prompted.
While adventuring through South Park and its surroundings, you’ll encounter a ton of ‘minigames’ in the form of QTEs. Fortunately, you can pretty much disable the QTEs through the game’s options, converting them into a simple command to press one specific key once or a few times in a row without any rush to do so.
The game’s graphics are exactly like the television series, making you feel like you’re playing one long interactive episode of the series.
The same goes for the sound: the character’s voice actors are the same people who voice the series, and the music and sound effects are typical South Park score.
The biggest letdown and the reason for most of the negative reviews on Steam is the fact that SP™:TFBW™ requires Uplay, Ubisoft’s DRM platform, to be installed on the computer in addition to Steam. But to be fair to Ubisoft, they’ve made Uplay a lot less intrusive over the years. And linking Uplay to Steam is finally actually possible, at least for this game. I installed and ran the game from my Steam library and I never even noticed Uplay being fired up. The first time I started the game, a message popped up advising me that Uplay was indeed running in the background and that I could collect points by completing certain tasks in the game, which I could then trade in for small rewards like wallpapers or in-game items (mostly cosmetic items), which was a nice optional feature that Uplay offered.
Another thing I feel I should mention is that the PC version of the game is a pretty sloppy port. Especially the game’s menu screens scream ‘tailored to console’. There’s always a large pointer present in addition to your mouse pointer. This can lead to unwanted actions taking place because when you click, the game sometimes registers the click for whatever button the console pointer is on, instead of registering it for the button you were pointing to with your mouse pointer. Also, in some inventory submenus, the scroll wheel doesn’t work.
When I finished the game, I’d had my South Park ‘fix’ and I felt no need for DLC that most people describe as very short and therefore expensive for what you get. Also, the DLC is generally described as average or decent at best, resulting in a ‘mixed’ rating on Steam.
SP™: TFBW™ has 11 Steam Trading Cards. You’ll get 6 while running the game.
Of the 35 Steam Achievements, 8 are story-related and unmissable. The remaining achievements are varied and overall fairly challenging. One achievement requires you to play the whole game as a black character and on ‘hard’ difficulty (but not the hardest difficulty mode!), so if you jump into the game before checking out the achievements, you may already have forfeited that one. Another achievement requires you to defeat an optional boss, which can be a very challenging fight on hard mode. The remainder are achievements that are awarded for completing optional tasks or sets of collectibles.
I am refunding the game. Ubisoft, Uplay is bad and you should feel bad.
Verdict: as a fan of South Park, I would still recommend this to anyone out there who has a soft spot for the series. It has its moments, but overall it’s just not all that fun. New ideas end up losing a lot of their initial traction early on and the game quickly falls into a repetitive cycle. Worth it on sale to speed through the classic story, otherwise there isn’t much to be found here to keep you hooked.
A steam friend of mine wrote in his (way better than mine) review that this game feels like playing a long episode of South Park. And that’s exactly what i think as well. The humor is great and the characters behave exactly like you would imagine. South Park itself feels awesome too. The game definitely got atmosphere and that makes it fun. But the combat system is really really simple. Personally i don’t really care much about that because im not a huge turn based rpg fan at all. But i think every turn based rpg "pro" will be bored pretty damn fast. The combat areas are small and the skills are pretty simplified. You got dots, shields, heals, taunts, cc and damage skills but you often end up using the few same skills over and over again. The area of effect of many skills is also pretty big. Which makes the combat even more simple because the maps are so small. Dots are super strong. I thought they are a little bit too strong. But even with all that said i still enjoyed to build up my team and choose my skills and heroes. The customisation part of the game is decent and somehow even engaging. The exploration part of the game is neat but also simple. The "puzzles" feel like they are there to be there but they are not really a challenge and the collecting part of the game is as annoying to me as it is in every other game. The music is great and the sounds and synchros are really well made. The graphics are also good for what it is. The story is weird and ♥♥♥♥ed up like you would imagine and it is fun because of that. I enjoyed my first walkthrough and i will play this game again just because of the great humor and freaking awesome feeling of South Park and being a part of that. I would recommend this to rpg casuals and big South Park fans. But don’t expect a really deep game.