On Stream:http://store.steampowered.com/app/677900/Starpoint_Gemini_Warlords_Titans_Return/

About This Content

Prepare for a blast from the past! Titans have once ruled Gemini and it is time for them to conquer once again. Gemini has been quite forthcoming with Concord expansions, seemingly divided and warring among themselves, but is there more to it? Reveal the Mystery surrounding the Titans and their reappearance. Explore key events from the history of Gemini and deal with their consequences first-hand.


With the evolution of new technologies, old Titan sizes have become far too common, resulting in the stripping of their class and re-branding into the current versions of Battleships, Dreadnoughts and Carriers. But the time has come for Titans to rule Gemini once more. Foreign technologies allow yet another leap in size and power, so it is time for Titans to return to their rightful place.

TITANS



KEY FEATURES

  • Experience an all-new storyline
  • Three new Titan ships: Defiance, Legion and Juggernaut
  • New conquest mechanics connected to the storyline
  • Command Titan-class vessels in either Campaign or any of the Freeroam scenarios
  • New Freeroam scenario designed for immediate Titan-ready content
  • Unique "ultimate-aura" passive abilities of each of the Titan ships
  • Show off acquired Titan vessels at Concordia with the Titans trophy system

START CONDITION

Conquer the zone containing the Starpoint and two Gemini Stars, or expand your territory over the Gemini System. Additional condition for the Campaign scenario is to finish the Campaign.
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or higher (64 bit ONLY)
    • Processor: Intel Core 3.0 GHz or equivalent
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 nVidia GeForce GTX 470 / 560, 1280MB or equivalent
    • DirectX: Version 11
    • Storage: 300 MB available space
    • Sound Card: DirectX compatible sound card
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The Heretek
is there a list out there, just beat the main story and was looking to build a strong fleet.

Zenoslaf

dwharper

Maximus

Zenoslaf

Zenoslaf

Zenoslaf

Zenoslaf

John Chrichton

Zenoslaf

Zenoslaf

Zenoslaf

Saiko3

Comradovich

danijel

Zenoslaf

Maximus

Zenoslaf

thebrujah

amariru[JP]

hewtoz

knightofgg

ZEFFEZ

MSF x Smurf

Posted: May 29
Worth a play through at the least.

This was one of the first games I purchased for PC a couple years ago when I finally bought one. I do not regret that purchase. I remember coming home and playing this game endlessly for hours. Mostly what I remember playing for was the actual game play. I really enjoyed the ship to ship combat – something a lot of games don’t get right. This game makes you think about where you place your ship in relation to the enemy. The game separates forward, aft, port and starboard shields. Each ship also has unique turret placements. Positioning yourself underneath a target with one ship design could leave it open to all turrets while doing so with another could leave you blind sided. That’s what I love about the game, you have to think about where you are.

Now as far as the story goes, there’s a lot to be desired but at least there is one. I actually somewhat enjoyed the story and found myself somewhat carrying about the plight of the antagonist. This isn’t the first installment in the game, obviously. I didn’t feel that mattered. Most of the references to previous story installments were easy enough to understand without a need to play the other games. As far as the environment went, the environment was beautiful.

This is a game I will gladly play again. In fact, I’m going to. I’m actually downloading it as I type this since the DLC is on sale. I recommend you give this game a chance.

G43rieL

G43rieL

G43rieL

fideldidumm

Posted: May 29
Like many other i think this game has a great concept, but it’s poorly realized.
I loved Freelancer back in the days and still play it from time to time, just like the good old Fallout games.

However, Freelancer made everything right.
Good controls, hud, voice acting, dialogue text and esthetical design

While Starpoint comes with crapy controls that simply don’t feel right and a minimalistic hud that doesn’t offer a good overwiev. The voice acting sounds lazy + the dialogue text reads like a story for children. Also i agree with poeple that say the menus look more like excel with poor item symbols wich would have costed me more time to get through than the 2 hour refund limit allows.

Additionally i gotta say that you can’t trust the trailers in terms of beauty, just saw a few symbols and something not as dark as the backround inside that hud marker.

After this first impression i decided to better refund the game, before regretting it…
There are better ones in this genre!

fishy1954

Posted: May 30
Has a high chance to crash when saving

Held von Kvatch
Game crash after push the Lunchbuttondisabling "Colour Interface Enabled" it has not happened

Stephen
I’ve been looking into this game for awhile and Im curious how those who have played both would compare it to Stellaris. Does it have a unique enough flair that it is worth owning both, is one superior to the other, etc.

DemonKingTeemo
Hey guys! I’m not particularly good with computers and don’t know much about them but would like to play this game eventually because it’s right up my alley alongside Stellaris & MnB. Just wanted to know what y’all would recommend to someone in terms of …

JJ (ROY)
When i load game all i get is black screen, I can hear all but nowt there just a BIG black Screen I have done all checks ,files and drivers up todate but still same issue,