On Stream:https://store.steampowered.com/app/488350/The_Karters/

About This Game

The Karters is an arcade karting game, inspired by Crash Team Racing’s gameplay, dynamics, and overall design. Grab one of the killing weapons, compete and challenge your friends in a local or global multiplayer where only one can win. Pick one of the thrilling maps and try to find alternative routes to outsmart your rivals and get the gold! Ready. Set. Go!

We realize that a kart racing game has to have a lot of modes to ensure all types of players can enjoy our game to the fullest, that’s why we have prepared some variations of what our players can expect when they start their karting experience. Take a look!

Enjoyable Singleplayer

The singleplayer experience is really important to us as we would love to bring back the times when the player had to go through each track, unlock its secrets or simply play a track and show your friends who has got the best time. Play through the Adventure and challenge your friends in the Arcade. Remember, if you are tired of getting hit by that pesky rocket you can race your friends in our Speed mode – only pure skill matters!

Online Multiplayer

Join the competitive online multiplayer. If you have what it takes, do not hesitate to show your skills to the entire world, but beware, you will be putting your drifting ability to the most difficult test! Can’t get your friends to play locally? Invite them over and play to your heart’s content. You got those buddies at your home? Play split-screen multiplayer online together!

Split-screen/ Split-Screen Multiplayer

Play with up to 6 of your friends in split-screen. The more the merrier; let the old-school couch party make a dramatic comeback as you race against your friends for that everlasting glory. We’re bringing back those neighborhood rivalries so you can relive the nostalgia once again! Bring your friends and battle it out for old times sake!

Various Game Modes

There’s a lot to choose from, but keep in mind that all of our game modes are available in both singleplayer and multiplayer, even with split-screen multiplayer! Dodge toxic barrels, collect fuel, find hidden letters and even race with your friends in a relay race! A lot of game modes, so there’s definitely a lot to do in The Karters!

6 Unique Characters

Allow us to present you our determined heroes of The Karters. All characters are playable, each with its very own voice and behavior. Each fueled by its own motivation to be the best kart racer there is, the competition can get pretty intense. It is true of what they say, the Karters roster is filled with characters possessing extraordinary driving skills, but the most important factor which is often overlooked is that each member is one of the most determined and competitive individuals on the entire Astoc Island. That’s what the Gerbil Magazine states anyway. Complete a character’s story in the Adventure mode and you will unlock the golden skin in both singleplayer and multiplayer!

6 Exciting Maps

The Astoc Island consists of regions with their very own ecosystems. The entire island features two enormous and dusty Kanyons (not a typo!), two wild Jungles of which one is more industrialized than the other and with two calm and pleasant Beaches to wrap things up (more tracks in the future!)

Message from the Developers:

As great fans of Crash Team Racing, we used to wonder what this game would look like in modern times. While browsing through various forums about CTR, it became clear to us that the community shares our desire for a more up-to-date karting game, especially the one that would support online multiplayer. In The Karters, we are trying to bridge the gap that CTR has left. We realize that Crash Team Racing is a legend that set the bar high. However, by putting a strong emphasis on the mechanics and marking the game with its unique style, we do hope The Karters will bring players lots of joy and pure fun.

About the Developers:

10Ants Hill is an indie studio from Poland, having a highly successful track record of mobile VR applications (Cmoar Cinema or Cmoar Rollercoaster) and Racket Fury: Table Tennis VR, we are now bringing our second game on the PC.
    • OS: Windows 7, 8, 10
    • Processor: 2 GHz Dual-Core 64-bit CPU
    • Memory: 2 GB RAM
    • Graphics: 512 MB GeForce 8800/Radeon HD 2900 XT or better
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
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Posted: June 7, 2018
Tried it for a solid 25 minutes.

Literally unplayable.
Countless of bugs and SO not ready to be released.
Given the devs postponed the game countless of times as well you should expect at least a game where the menu navigating and singleplayer should work properly. This is not the case.

I do not recommend anyone buying this game.


Posted: June 8, 2018
This game is a bit in a pre-alpha state. This shouldn’t be sold as a release version. Don’t buy this game. Wait to see if and how it develops, then maybe reconsider buying.


Posted: June 7, 2018
Early Access Review

**Contrary to the "Early Access Review" tag, this review was written on the day of its "proper" release before it went BACK into Early Access. It has likely been tagged as that because I have made some edits such as this one. I will continue to update it as the game’s development goes on.**

Never have I had to write a review about a more painfully disappointing game. The Karters, on paper and in beta, is a solid idea – it takes inspiration from one of the karting kings, and puts it on Steam. What should have been a simple translation from the Playstation One to 2018 has been disastrous, despite my strong faith in the Closed Beta phases. However, its storied development history is the cause of much cynicism; the game has been delayed numerous times, opting out of the Early Access programme to instead deliver two limited Closed Betas. When it eventually dribbled onto Steam to its jaded yet excited playerbase, the game has been dogpiled for its evident bugs, some being in the game as early as the first Closed Beta.

Upon starting the game, you’re greeted with the same UI as in the beta, only without a working Options menu. Should you get into it, adjusting the controls is inconsistently functional. Sometimes mapping controls works, and sometimes they reset the moment you leave the menu.

The Adventure Mode allows you to play as any character within the game, with an "upgrade" at certain milestones in the campaign. One good thing I can say about this is that the Adventure Mode progress is not shared amongst characters, increasing what little replay value you might find. It’s also an attempt to stay loyal to Crash Team Racing’s influence, which in all aspects it does very well. But it is a video game in its own right, and with that come certain other expectations.

From what little I’ve seen of the powerups (that have been removed in order to be fixed), there’s approximately eight but I only have two; Boosters, which are self explanatory, and the Toxic Jar akin to CTR’s test tube voodoo placed powerup. I’ve not seen the effects of the jar because the AI doesn’t drive into it. It’s quite clever, and tricky, but often will it bug out by simply driving into walls and being unable to reverse out of them, or find itself stuck in a surface. [The AI & Trophy mode have been removed in order to be fixed]
Two other modes exist within the Adventure mode besides standard races; time attack and letter mode, the latter once again being similar to CTR’s CTR mode. No, that’s not a typo. Again, very well done in terms of its loyalty to Crash, but as a video game on its own merits it has its flaws with hit detection when touching crates for items and letters.

The controls are just as smooth as they once were, though without boosting the karts are incredibly slow. Given how they are go-karts, that’s to be expected, and it encourages what Crash Team Racing once did – there’s just no way you’re going to win if you’re a powerslide pariah. Besides the animations, there’s no impact felt from falling or making a jump, which could be greatly improved with the simple enabling of vibration or a slider for it. The Steam controller would be ideal if such a thing is to be implemented.

Alas, many more things need to be implemented and I’m not sure if they ever will be. Tracks for one thing – while they are OK, they rely on competitive players with powerups galore to keep them exciting. The Karters and Meow Motors could do with swapping out their powerup frequency, then you’d have a pretty wild ride in both games.

Visually, the game looks OK if I’m being generous with the excuse of "it’s an indie game", ignoring the myriad of wonderful, beautiful kart racers that exist (All-Star Fruit Racing, Bears can’t Drift?!, Toybox Turbos, I could go on….), but it hardly stands out amongst the others. Truly, its biggest selling point and the best thing it does is the CTR stuff, but brought down by the rocky foundations it’s built upon. The sound design is the only unique thing I can comment on positively, as the soundtrack is upbeat and joyous, the karts grumbling and roaring is beautiful and other miscellaneous sound effects are pretty nice all ’round.

I cannot recommend this game, not even to die-hard Crash Team Racing fans. It’s not that it’s a bad kart racer; like Garfield Kart it’s one of the best on Steam, but like GK it’s a bad product. There’s bugs galore from pause menus not working to progress being wrongly calculated, from being unable to find matches to being unable to find resolution settings. I can’t fault the devs if they give up on this given the feedback, but if they want to soldier on, it’s going to be an up-hill battle all the way. Then again, their company logo seems to suggest they’re prepared. I certainly hope so.

Perhaps it would’ve been better if Nitrous Oxide turned the whole planet into a concrete parking lot after all.

Need a second opinion from me? Check out the ("FINAL" RELEASE) video below!


Posted: June 7, 2018
After years of postponing , The Karters finally release in steam.But it looks like an alpha game….
The graphics and animations are amazing , when i first launched it i was impressed by the game and music .But when i got into the real game ….i was true♥♥♥♥♥♥no joke ,so sad.The computers are dumb and get stuck , the online don´t work at all , the items are ♥♥♥♥♥♥♥t , the walls on the track bug the kart , the pause menu is scrap and it is on the b button although i changed it to pause/start…so sad, a true flop , postponed piece of♥♥♥♥♥♥

I give it a 0, 5 outta 10 – great visuals ,animations and CTR based music , but really♥♥♥♥♥♥game .Looks like alpha.This game is a joke, the developers are a joke…


Posted: June 7, 2018
I had extremely high hopes for this. Seeing this game made me feel somewhat nostalgic since its based off Crash Team Racing I thoroughly enjoyed. The developer team is new and to my assumption haven’t been in the game developing scene for that long which is very apparent.
There was a release date announced quite a long time ago and has been postponed several times and had a beta as well to ensure we got a quality game without bugs, however, upon launching the game it was clear the developers were not ready. It is bug-riddled and unplayable and I’d suggest you wait out your purchase until the game actually works.


Posted: June 8, 2018
Having grown up with CTR from childhood when I first saw this on Greenlight (When it was still avaliable) it looked amazing.
I eventually got in contact with the developers after and joining the discord 2 years after only finding out about it. I was instantly meet with a nice Kart racing community that got me into sppedrunning one of my most well cherished games.

Unfortunatly the events that unfolded with in the last year with the Alpha, Beta, and the Release of this game coming out with in the span of less than a year, the postponning, and the constant silence from the developers its saddened me to see a full game at $25 NZD being sold with it full of bugs and glitches. After 2 – 3 years and that’s it?!
Not to say that there were no good things. The characters looked original, the mechanics felt right in my opinion, the tracks are great to play on with the senery looking amazing and the music is great to listen to.
But having 3 years of development with it still feeling like Beta and even Alpha states at times. It feeling more than dissapointing. And thats just the beginning. The tracks still felt glitchy and the A.I felt eaither to easy or gets glitched into the track itself… the activitys for single player felt…bland if not scarce at best.

I want to keep supporting the developers but until the game is accepted by the Kart Racer community I can’t buy this. I can only hope that in the coming months that actions will speak louder than words….


Posted: June 7, 2018
Check out my video for all my thoughts: https://www.youtube.com/watch?v=hkV7FpKandQ

I followed this game since June 2015 and I was very excited. Being in alpha and beta the games progress looked very promising, but then everything changed when the fire nation attacked….lol

♦Track design is beautiful (Some tracks feel the same)
♦Characters are creative
♦Karts feel good (sometimes)
♦Music has a CTR feel

♦Online is broken
♦Maps have way too many glitches
♦Only two weapons work
♦The button for weapons is the same button to pause the game
♦Options is greyed out so you can’t change any settings
♦Controller re map gets reset once game is closed
♦When items are used you get no response someone ran into them
♦AI act like dumb asses and you never actually feel like you are going against anyone
♦Game hasn’t changed much since beta (6 months ago)
♦Weapon drops stay on map even during next race
♦Positions aren’t always accurate




Posted: June 7, 2018
Product received for free

I cannot recommend this game on launch day, today June 7, 2018…

However, I want to thank the developer(s) for offering me a free evaluation key.

I can see promise, they just need to fix some problems I noticed on my first play today…

Biggest Gripe: I keep having to set the controls to my choices over and over and over and over as it keeps going back to the default contols every time a game ends or I go back to the main menu. Once you setup the controls to your liking, it should NOT go back to the defaults by itself! ARGH, this is frustrating!

Other problems:

– The game seems to mostly offer smooth gameplay at a good fps, however I did notice one single play arcade race where the game kept pausing (lagging) in mid race for anywhere from half a second to a couple of long seconds on occassion. ..This is a complete immersion breaking problem and needs to be fixed ASAP!

– Clipping through rocks, trees, and obstacles! WTF!?! A game that has been delayed as many times as it seems this one has been delayed, and you still have tons of clipping right through tons of obstacles that should stop or slow your car down? Unaccaptable at this price tag especially.

Overall the maps seem well done, the game seems well designed.. but please fix the custom controls to stick, fix the stuttering and game freezing up at times, and definitely get your car collisions working correctly! If you don’t fix these problems fast, you better mark this game down to under $5, or you are going to get bombarded with negative reviews (and refunds as well)

To be fair, this type of game must not be an easy type of game to make and make well, as I know I’ve played several of these types of games in recent years all trying to give us a modern "Mario Kart" feeling, and almost all have left me feeling very disappointed.

I will monitor the progress of this game as I fully expect updates to come out to try and fix some of these issues, and if the game turns into a better or a positive experience, I will change this review to reflect it.

Not Recommended right now… (2 out of 10 is my "First Impressions" Launch Day score)


Posted: June 7, 2018
This game is pretty bad. The driving itself feels like CTR and the level design and music are ok. But the actual gameplay is terrible. Racing against the computer is no different than a time trial, they dissapear and you see other racers for maybe 5-10% of the course. In the 5 or so races I went through I only ever got 2 different power-ups, the toxic jar and the speed boost, that’s it – and I must have picked up 50+ power-ups over that time (in positions from 2nd – last). There are no satisfying sounds or feebacks when you hit something, and when you finish the race your position isn’t even shown, just your time. If someone take the power up box in front of you it doesn’t vanish so everyone can grab the same box. The pause menu is a disaster as noted by others as is the main menu. In the main menu, in the adventure mode there are things that appear unlocked but you can’t click them. This game was enjoyable for about 30 seconds in the same way street view on Google Maps is enjoyable, you can look around and see some neat stuff but that’s it. Definitely don’t waste your time or money on this game. I can’t believe this is what was released after all those delays…


Posted: June 8, 2018
Early Access Review

Oh boy… where do I begin? I really don’t want to have an entire "notes" of what is wrong with this game as it would be more than 2,000words.

After having this game in my wishlist and following The Karters for YEARS (since around 2015), this game is an utter disapointment.

Years of beta testing and they didn’t fix jack S****. Lazy devs. They could’ve released this game as an "early access" game instead of a full-on release. Full game released indicate that it’s a polished game, and this is far from it.

As I said before, I don’t wish to list all the problems, as it would be non-stop. I really wanted to keep this game, but I just can’t. Maybe after a couple of months later, I’ll give it another ago. I was really hoping this would’ve been a great successor to CTR. I was wrong. Hopefully I don’t stay wrong forever.


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