On Stream:https://store.steampowered.com/app/790740/Tick_Tock_A_Tale_for_Two/

About This Game


Going solo is not an option! Tackle an increasingly challenging and bizarre world filled with puzzles which will push your cooperation skills to the very limits. Remember you are only as strong as each other and your communication skills are what will help you escape.

Join our Discord (OtherTales) and find a friend to play with! Find your way to our Discord and learn how to play in our FAQ: https://steamcommunity.com/app/790740/discussions/0/1796278072829123266/


Discover a deep story and atmosphere inspired by Scandinavian fairy tales while entering a hand drawn world. Explore different locations in an eerie village: visit an old clock shop, investigate rooms with creaky floorboards, and venture down into a dark basement to find the answers you need to solve the puzzle.


Tick Tock is so easy to pick up that anyone can join the adventure! All you need is a partner who can communicate what they see in order to solve each puzzle and you will be able to escape without any scratches.


This game can be played cross-platform, play on Nintendo Switch, PC, iOS, Android or Mac! It’s up to you how you play: play on two PCs, or get cosy on the couch with your Switch and iPad!


In Tick Tock: A Tale for Two you and your friend find yourself trapped in an eerie world created by the skilful clockmaker Amalie Ravn. Your mission is to escape! But to do so you need to navigate a mysterious, sinister clockwork world filled with secrets and cryptic puzzles.

To find the truth and ultimately escape this place, you must combine the information on both players’ screens. Prepare yourselves for a narrative adventure where your communication skills are put to the test. Shout out instructions, discuss what you see, and listen. But remember: time is ticking.

Supported by the Danish Film Institute – The Games Scheme

    • OS: Windows 7
    • Processor: Intel i5 Quad-Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000
    • Storage: 2 GB available space
Tick Tock: A Tale for Two-0
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Tick Tock: A Tale for Two-0
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Tick Tock: A Tale for Two-4
Tick Tock: A Tale for Two-5
Tick Tock: A Tale for Two-6
Size: 1.6 GB


Tick.Tock.A.Tale.for.Two-DARKSiDERS.iso [mega.nz]


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Posted: March 10
Fun, short (took us about 2 hours), novel co-op experience, really polished graphics. I enjoyed how the story was doled out a little at a time. The puzzles weren’t too hard – a couple were more challenging, but the real challenge lies in communicating with the other player.


Posted: March 7
Quite a short game (about an hour and a half)
Very beautiful, very relaxing, somewhat dark, but not horrific.
The challenge is present, but it’s not too hard. Cooperation between players is really nicely done. Some of the challenges are really fun, and the game itself is clockwork.
Very good for its price, I recommend it.


Posted: March 19
"Ok, keep them, you deserved them. (♥♥♥♥ers.)"

(wanna now what I’m talking about? buy this wonderful game. It gave me a wonderful and bonding evening with my girlfriend.. The gameplay is rather unique, just be sure to 1) never lose your patience, 2) assume that the other one is not seeing with your eyes: he doesn’t understand? your fault. Then save this wisdom after you finish the game. That’s the lesson I learn. 11/10 would play again.)


Posted: March 11
Simple yet fun, logic puzzle game, made for 2 people. You share information with the each other to progress through the puzzles, and work through the events to discover the story being told.

Initial offer of 2 for 1 is a good price for this game, because the option to play this game alone requires a lot of tedious repeating of the same content, going back and forth between both Players. There are no additional save slots, which is the biggest hindrance for me to suggest paying full price. To play alone, you would have to start a new game after discovering the way to solve any puzzle, since progress for either Player is linked to information that only the other Player has.

Once the initial offer of 2 for 1 is gone, I would highly suggest waiting for the game to be 50% off. The replay value for this game is very low, once you know to solve the puzzles. You will breeze through the other Player’s role, on subsequent playthroughs, since there is no additional story to discover.

There is a meta-narrative revealed at the very end. I am not convinced that its inclusion helps the game’s final moment achieve a satisfying conclusion.

That all said, I do think it’s a game worth playing.


Posted: March 29
Mind walkers, I would like to preface you with a thought instead of talking about the game. Primarily because I don’t want to inadvertently ruin it for you.

If experiencing is passive and thinking is active, how do we passively experience active thinking? Oxymoron? Perhaps, but feelings and sensory experiences are not extensions of our thoughts. They are simply modes of thought. To what extent does Descartes indubitable notion of knowledge secures the authority of reason?

And let your journey begin.

I had a wonderful time playing this game. I’ve played many co-op games before but nothing like this one. This game is quite an extraordinary experience.


Posted: March 7
A really interesting premise with a sweet execution, a really nice idea for a co-op game! Pick it up for you and a really good friend and spend a good hour and a half playing. Fun but easy puzzles, fantastic gameplay, no bugs, and one of the cutest endings i’ve ever seen. Love it.


Posted: March 14
This was a fun little "Escape Room" type puzzle game. Two people must communicate and work together to get through each "Chapter".
Each chapter takes place in the same general locations, and you get to see how things change as time progresses.

A nice touch is that an internet connection is not needed to play with your friend. You select Player One, they select Player Two, and that’s it. That’s good for people who may not have a super reliable connection, like in other games where if one person gets disconnected for a moment, you’re forced to start over (or at a checkpoint). All of that is avoided here.
However, a downside to that, is that it means that there is zero replayability. Once you’ve played through the game once, there is no benefit to playing through it again, even as the 2nd Player.

It’s also pretty short. We got through it in about 2 hours, even with our stumbling at certain parts. That’s not bad, considering the cheap price. It just feels like more could have been done with the game.

It feels like the game be improved if there were variations to the puzzles. That way, you could play through the game again (such as with another friend), and not just instantly have all the answers.
(You could have some sort of ‘password’ system at the start to make sure each person is playing the same set of puzzles. So you can still avoid needing an internet connection.)
Just an idea.

Anyway, all things considered, it was a nice way to spend some time. Just wish there was any reason for me to not uninstall after finishing it after 2 hours.


Posted: March 9
THere once stood A graNd tower
high up in the clouds
every so often
goes off chiming into the sKy
a Signature oF times gOne by
many faces tuRned
engrossed in THE toll of the bells
waiting in Fiery anticipation
anxiety bUilding
senses sharpeNing
GAping into the void
only we reMain
only Entities roaming through time
decaying corpses enveloping us

but it’s only yet a fragment of the painting


Posted: March 10
The game was pretty good, but the prank at the end was truly epic. 10/10 would waste 2 hours of my life again.


Posted: March 7
The gamedesign was great simple graphics which conveyed an eerie feeling. The controls are very simple and easy to use all u need is a mouse, and early puzzle were simple aswell but got more and more challenging the further u go into the chapters and created some harsh problems(maybe it was just me tunnelvisioning on ONE thing i hate that bird ). But overall it was great game and can only recommend to try out with friends and test your friendship and communication skills.
It is also a realy neat consept of 2 people playing together without needing any sort of connection besides some sort of communication.