About This GamePlay with squishy clusters of soap bubbles in this mesmerizing new puzzle game. Inflate, mix, match, pop, and win with hundreds of super fun goals to complete. Using a proprietary Molecular Dynamics Engine, the game’s physics plays like no other game. Color-blind option available.
INNOVATIVE NEW GAMEPLAYFill bubbles with colorful air and push nearby bubbles around using the playful physics of real bubbles! Break edges between bubbles to mix new colors and create matches of 4 or more. Plan your strategy from a tetris-style queue to build up cascading chain reactions and longer matches for dazzling bonuses and wilds.
HOURS OF AMAZING CONTENTExperience unique surprises down every path! Each of the over 170 handmade puzzles requires new thinking and twisting strategies with ever increasing challenges. Play in 3 different game modes: PUZZLES, ARCADE, and INFINITY. Try to beat 35 bubbly achievements that will test your mastery.
RELAXING AND ATMOSPHERICRelaxing ambient music gracefully integrates with the satisfying sounds of popping bubbles. Put on a pair of headphones and experience a new level of flow and mindfulness. Helpful hints are available if you get stuck.
LIFE-LIKE SOAP BUBBLE PHYSICSFrom the vision of artist/coder/designer Stu Denman and inspired by the work of his MIT scientist grandfather, the game brings the beauty of nature to your screen. Incredibly fluid “molecular dynamics engine” animates hundreds of bubbles at 60 FPS.
CHARMING CREATURESHelp tiny aquatic creatures that are trapped in the bubbles. Avoid greedy jelly crabs and spiky urchins. Love him or hate him, a curious fish named Bloop will surely reveal your nature as an optimist or a pessimist.
COLOR-BLIND MODEFeaturing an innovative color-blind mode that provides an authentic and accessible game experience without intrusive icons or patterns.
- OS: Windows 7 or later
- Processor: 2+GHz
- Memory: 1024 MB RAM
- Graphics: Shader Model 3.0, OpenGL
- Storage: 200 MB available space
- Additional Notes: Steam client required.
What’s special compared to other similar games is that the bubbles have bubble physics modelling. Bubbles are attracted to each other, so popping one in the middle means that other bubbles will fill its place.
Especially the first area is trivial and functions as a tutorial about the available tools and diffent variants of the level goals. Difficulty rises gradually, so levels that can be complished under a minute get further and further apart.
Level progression does have multiple paths, so there’s no need to try same level over and over again (paths eventually lead to same place though). Choices don’t get overwhelming as most of the levels are locked until path to them is opened when previous levels along the path are completed. Game also subtly suggests a level, so pondering what level to choose is not necessary.
Levels are relatively varied. After few areas there’s no new gameplay mechanics as such (I haven’t played all the levels yet though), but due the fact that there are several game modes and levels have varied goals, using same strategy over and over again doesn’t (usually) work.
Game does require relatively quick reactions, especially on the arcade type levels. The thing is that bubbles don’t pop immediately and by acting quickly it’s possible to make match much more than the original four or five bubbles with the same colour. Levels can be quite often completed quicker by doing moves while bubbles are still settling from the previous move.
Graphics, music and sound effects are nice.
Especially if there’s a sale, I can recommend buying Tiny Bubbles. Though based on the amount of entertainment and polish, current price is not too much. Games that are this addictive are not that common.
The aesthetic, the colors, and the simple mechanics made this game extremely easy to get into, and with very quick transitions between levels, there’s very little down time before you’re right back in it.
The timing and accuracy puzzles were really interesting and added a level of complexity to that game that was not only intuitive, but really fun to try and figure out.
The only thing I can say as a negative is I would definitely love more. There just isn’t enough Tiny Bubbles in my life.
It’s a bit hard sometimes but otherwise, it’s a pleasure to play it.
Tiny Bubbles is one of those puzzle games that is mesmerizingly beautiful and zen to play.
I loved the beautiful sounds and peacefully balanced levels. I could enjoy mastering the challenges without having the cognitive overhead of a complicated UI often found in other puzzle games.
Everything was very intuitive. Actions primarily were fill colors and break barriers to merge liquid into a larger surface area.
I could play this game for hours. It helps me relax when stressed.
The visuals and overall feel of the game provide a nice calm experience in puzzle mode, which is nice. I really didn’t like the arcade mode which felt too frantic and I couldn’t really get in the right rhythm.
The puzzle part was pretty good, with some novel mechanics. There aren’t obvious hard rules on exactly how the bubble move and behave as they grow and pop, but your intuition generally works. Some time is doesn’t and I find myself frustrated with trying to figure what order or popping the bubbles will it collapse correctly, and there are times you have to time in even in puzzle mode, letting some bubble pop and then filling more before it is done. But those frustrations are the exception.
I’m only maybe half way through so far, but I’m not deeply impressed with the complexity or difficulty of the puzzles. I’ve not spent more than a couple minutes on any one puzzle and most take < 30 seconds.
Overall, a nice game and worth the low price. I see this game is currently in beta on mobile, but I sort of suspect this game will be better as a mobile game. Probably a bit cheaper, but the mechanics should translate well the touch interface should work well for this game.