About This GameAggression With Dignity!
Imagine Pong mixed with the essence of fighting games, on steroids. Easy to learn yet hard to master, Ultra Space Battle Brawl is a fun competitive game fit for settling disputes, be it with your friends and family or rivals and arch nemesis. Play the single player story mode campaign, if you don’t have friends or enemies to fight against.
- Single player story mode campaign, if you don’t have friends or enemies to fight against
- Various modes to play that supports up to 4 simultaneous players
- Bright and colorful pixel art, inspired by 80s Japanese aesthetics
- More than 10 playable characters, each with their own quirk and reference to Indonesian diverse cultures
- A mix of funkot dangdut (Indonesian house music) and 80s synthwave music
- Also features an opening music by Manami Matsumae of Mega Man fame
- OS: Windows 7 or newer
- Processor: Intel Core™ Duo or faster
- Memory: 2 GB RAM
- Graphics: Shader Model 2.0 compatible
- Storage: 800 MB available space
- Additional Notes: Gamepad recommended
Steady Giveaways Curator
Each interestingly crafted character has their own story, statistics, and special. Players move around the screen smacking a ball in whatever direction they hit the ball at and it changes into that team’s color. The goal is to knock out your opponents health crystal which is guarded. As long as the ball is your team’s color it can not hurt your defenses. The ball can increases in speed after multiple hits or when a stronger character hits it.
So this game has some pleasing aesthetics, fun mechanics, and room for a player to improve their abilities. The game supports up to four players and can be pretty chaotic. It is not exactly a fighting game but it does some kind of mechanic mixing that makes for a pretty intuitive title. The story and extra content may fall a bit short for the asking price, but if you can gather some friends it can make for a pretty good multiplayer session. I can recommend it for being something different than what I normally play and doing a good job of it.
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Aside from the game’s theme being closely related to Street Fighter 2’s arcade games, this doesn’t have any connection to the fighting genre. If you’re looking for a Street Fighter 2 clone, this is not your game. Otherwise, under that we have a pretty solid game.
Remember those old Dragon Ball Z plug ‘n play console that had "Ping Pong"? This game is almost like the indie remaster to that. Instead of trying to get Dragon Balls to your side, instead you have to break crystals on their side of the screen, guarded by flying birds that have their hairdo.
Your controls are pretty simple. You have an attack, a dash, and an ultra attack. Attack will perform a stationary strike that serves only to strike the ball and the dash will provide a near instantaneous movement with slightly less control. Your ultra attack can only be used when your ultra meter (below your health meter) is filled. These attacks are along the lines of "super attacks" from the last edition of Street Fighter 2 released in arcades and Street Fighter 3.
-Fun and engaging gameplay, can be difficult at times as well.
-Story/Classic Mode has some comedic value, such as Akifu who’s a video game developer mislabelled as a "government hacker" that enrolls in a tournament to force everyone to play his game as a virus for revenge.
-Supports keyboard and gamepad alike
-Pretty stable, didn’t crash or lag on me once. Framerate stayed at a solid 60FPS during my playthrough, even on Integrated Graphics.
-The retro graphics are highly stylized, and attacks meant to be stronger feel more impactful as a result.
-The sound design is pretty good, but not overly complex either. It’s solid for what the game offers, though.
-The keyboard button indicators didn’t show up for me. Everything was in DS4 format, oddly enough. This may be fixed in the future. According to the developers, F6 is a means of manually changing the button indicator and there are plans to add this feature to the settings menu in the future.
–For those wondering, the keyboard controls are:
WASD – Move
F – Attack
G – Dash (Confirm on menus)
H – Ultra (Back on menus)
-No rebindable buttons. You’re stuck with the default controls. The developers are aware of this and plan to add an option later.
-A minor graphical glitch happens when selecting which side you’re playing on in which the keyboards and controllers appear, disappear, and then fade in. This has been noted by the developers.
-Online functionality is not present in this game. If you would like to play online, I recommend Parsec (www.parsecgaming.com)
dev pls add (if possible) online multiplayer and (maybe) ranked system ~~
this one have a lot of potential.
recommended for you guys looking for games for by one againts your arch-nemesis (/owo)/
Its very worth to play with ur friend together while sitting on sofa
10/10 will broke my joypad again