About This Game
Wildlife Park 3 – become a zoo tycoon!
Wildlife Park 3 is the latest part of the successful series. As zoo manager, you are responsible for your very own and unique zoo. Choose from numerous types of enclosures, park buildings and plants to design an environment appropriate to each species.
Manage a team of animal keepers, vets, conservationists and maintenance, while keeping an eye on the zoo’s finances.
Experience realistically animated animals and take care of their specific needs. If your animals are content, you and your park visitors can look forward to some offspring soon!
Take home a part of wilderness with Wildlife Park 3!
- Exciting campaigns, taking the player around the world in 20 missions
- Popular “Free Play” mode on over 20 selectable maps with additional mini quests
- Using terraforming tools, you can create landscapes according to your imagination
- A detailed tutorial to explain the features of the game in a playful manner
- Improved and extended management section
- Animal shop for trading animals in the game
- Realistic depiction of the 25 different land and water animal species
- Individual animals and animal species: coat colorings and patterns, tails, manes, tusks, horns, etc. are created randomly
- Encyclopedia with lots of interesting information about the animal and plant species
- Extensive possibilities for customization with countless decorative park elements, fence and enclosure types, plants and extendable visitor facilities
- OS: Windows 10/8/7
- Processor: 3 GHz Intel Pentium® D, AMD Athlon™64 3000+
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce 8600 GT, ATI Radeon X1800 or better (min. 256 MB Video- RAM, DirectX®9c, Shadermodel 2.0)
- DirectX: Version 9.0c
- Storage: 2 GB available space
 Wildlife.Park.3.Dino.Invasion-PLAZA.Torrent [1fichier.com]
Realistic animals they actually climb the trees and use the enclosure to the potential offered they will even climb the fences if you use wrong type you have to put thought into closures unlike zoo tycoon games were tree were just a nice looking asset the animals In this game will sleep and play on them
Realistic needs animals cannot be ignored and some campaign scenarios are actually fun and challenging unfortunately I haven’t seem to make predators actually hunt prey yet and when they die they don’t get eaten by other animals so making a live reserve is not possible however the other animals will feed from grass and pick fruit from trees and insects from insect mounds making them fully self sustainable but meat eaters will starve to death rather than hunting prey
Plant needs you have to plant right things in right temp enclosures and zones and the right ground I liked this touch they visually die if you don’t meet there needs properly
Actually looks nice the game runs bad when you get a few animals but you overlook it when you watch a few of your animal actually fully interacting with environment and acting like living creatures
The economy in game is good you can lose money easily and go into red be banned from buying for a while making you need to balance income steadily for bigger builds
The production shops you place can produce a lot of products all you can individually price it’s very very good
The guests EVERY guest is an annoying insert any curse word here they act like the animal don’t matter all they say is there is no where to shop here when u have 20 store literally 40 steps away or I want more decorative objects or plants it feels like a garden tour bus took a wrong turn and you have to deal with there need to see plants over animals to a unreal standard you will have 50 times more trees than animals in 1 area of your park
The map is smaller or at least feels it from zoo tycoon games with a nice selection of animals you won’t fit even a quarter in a well design park usually to the guests need for a shop and plant and decoration every 4 steps
The placement no matter how hard u try placing a perfect square enclosure will drive u Crazy they will always be slightly off
The breeding of certain animals is a bit to fast I ignored my zebra for around 45minutes why I was making a gorilla enclosure I had 8 zebra when I returned due to a few messages they were falling ill I found over 12
The patching of guests is bad they will gather up on paths for no reason they start complaining there are no restrooms plants decor and shops cos they refuse to walk past a corner this is fixed later in game when you have learnt to lay paths to never go around a enclosure fully near map walls but until you figure that out this is a big issue
The performance I sit around 30 FPS with a massively built up park and I have a very powerful computer i7 7700k and 16 g ddr4 ram with a 1080ti extreme edition I blame most of this on the bloody guests need for 50 plants per square foot
That’s about it I think overall the game is worth it at full price defiantly but if your going to buy it save your money till u can buy the DLC with the game not so much the Dino dlc unless your into that but the other dlcs add a lot of animal selections and shops and without the torch’s added I wouldn’t have been able to meet guest decor need so easily overall I rate the game
7/10 losing 3 points for performance issues , annoying guests wanting so many bloody plants and decor come to see the bloody animals it’s a zoo not a garden centre and finally last point for map size
All different types of animals have different amounts of their buddies they want in a group with them. Thats pretty understandable no matter what but it just gets tedious near the end of the game when you are constantly having to go back to your rabbit enclosure because your only female rabbit had 8 kids and now, counting the breeding male and female you probably have, you have ten rabbits. The limit to them is 8 per group, despite the fact they breed like flies. Thats something I noticed while I was building my first zoo. The animals that produced the fastest or largest amount always seem to have the lowest herd/group members allowed, which just so happened to normally be your starter animals, like the gazelle or zebra. While I was still new to the game I figured the size of the enclosure would probably partially help determine the size of the herd and they would complain if the size was too small for the current herd or something along those lines, because I figured some thought had to be put into space. They do complain if the size of their enclosure is too small, but it doesn’t affect the herd size at all. The animal will get mad at you but not at the space its four other buddies are hogging.
2. Human AI
I started a small playthrough of the game with only 1 star and 10k, the lowest amount possible, with the goal of just getting filthy rich. I hadn’t payed much notice on an earlier game I had where I had set my money to somewhere close to 1 million, so the idea of pleasing the people so they would throw cash at me was nonexistent. So I figured the people would use the path as a sort of boundary, showing where they should and shouldn’t be while I was building other enclosures. Boy was I wrong! While I was completing a cage for an animal and was just going to start building the path and decorations, I see a crowd of people forming already on the grass. The path they had come from was about a fourth of the way across the map. Now I had to deal with an angry mob complaining about hotdogs, ice-cream, and the lack of decoration because they couldn’t walk back to where they had come from where there was a four-star restaurant because AI. Now I have to place an object for every one of their needs every two to three enclosures, which I tend to make small. It is a very annoying process to have to constantly place more shops because the AI refuses to go back to a place a few feet away.
3. (Last one) Lack of content/Map size/Updates
This is where most people complain. There is a lack of animal variety and object variety for the different environments. You normally have to wind up buying heaters or climate control units to have enough animals for the space you are given to please the people. You also normally have to put the same decorations over and over because there aren’t any others that are similar that you like more. The map isn’t big enough for the size of enclosures a lot of people want to make, and at a certain point it feels like you are abusing the animal with the lack of space you are giving it. For certain animals I wouldn’t think the size of the map would even be enough. Finally, the lack of updates fixing the problems. Since I have gotten the game there hasn’t been a single update AT ALL! The only thing you could count as an update is the dlc, which cost about as much as the game itself.
I wouldn’t really recommend this game. Sorry for the extremely long review. Just passionate about this stuff. Think I’m going to get Zoo Tycoon 2 or Wildlife Park 2 instead, because there was much more effort made with those games than it seems there ever will be with this.
+ Runs on Windows 10. At least it worked for me.
+ Much better-looking than WP2. The animal textures, terrain, trees etc. everything looks really good.
+ You don’t just buy workers. You hire them. They all have Stars to indicate their performance. Hence, workers don’t require their own building like in WP2. Work area has a larger radius and can be increased where in WP2 workers already has the max radius set which is not that big, you could only decrease it and then increase it again if needed in WP2. This is not the case with this game.
+ Everything is sorted in different categories, unlike WP2 where there was no sorting option.
+ Realistic AI.
+/- UI isn’t very good. Things are sorted into different categories, yes. But the texts on tooltip have weird colors. WP2 has a simple UI, but it will take a bit time to get used to this one if you have played WP2. I felt really uncomfortable with the overall UI at first.
+/- Saving system is a bit confusing at first. I thought I lost my campaign progress after I started playing freeplay mode.
– Performance is REALLY bad. Worse than WP2. Even with a high performance PC the FPS goes down really hard after you start expanding the zoo or during different weather effect animation.. In case of WP2, it’s kinda okay because it’s very old. But WP3 was released not very long ago compared to WP2. To be honest, WP2 run BETTER than WP3. Funny thing is, devs decided to release a DLC, but ignoring to fix the performance issue which is mentioned several times in the community discussion. Even I have posted about it and got no reply. This is the third game of this franchise, yet the worst compared to the previous games of this series.
– Limited animal variety. This might not be a con for you though.
– Poor tutorial system. It does not clearly say what you will need to do next. It does explain why you need to do this and that, but fails to show you how.
– Every map feels really smalls after you put a few enclosures. You will have trouble regarding space. Visitors want to see more animals, yet there ain’t enough space to add more.
– Every time I want to see the detailed information of something, another preview window opens and I have to close it every time. This might not be a problem for you, but in WP2 it was really simple to check information so I find this system in WP3 very annoying.
– Music is just annoying and repetitive. I had to turn it off.
– The whole game just doesn’t feel fun. If you have played WP2 and loved that, then you might not like the gameplay on this one, except for few people maybe.
I really wanted to love this game but it just fails on so many levels. It has it’s charm but very little and it gets boring very fast. If you want to play this series, then just get the previous titles.
The game is good at telling you what the animals and visitors want when you click on them. Such as buffalo want to wallow in mud or have a mineral deficiency. Not just that, but icons hover over the heads of both animals and visitors. The visitors have smiles or frowns over their heads. The animals have icons indicating their needs such as its too hot out, if they’re thirsty, hungry or need more foliage. The animals can do a variety of things such as mate, have babies, get sick, scratch on trees, play with toys and wallow in mud. Clicking on an animal shows their information in a panel at the bottom. This panel is full of information how their needs are being met. Everything from grass, meat, mineral and water to scratching, temperature, ground and foliage. To be honest the charts are appreciated, but not needed when the comment box for each animal bluntly tells you where each animal is deficient.
You don’t just buy an animal or hire someone like you would a piece of furniture, you need to hire from applicants and buy from animal traders. Every animal and employee is unique unto themselves, so you need to select the right one for you. Not just that, but consider their price, age, health and skills. This all goes into the management aspect of it. You can sell off animals and babies. Its all about keeping your wildlife park running. When you click on an employee, you can see their range radius that they will tend to. The radius is a giant square that you can shrink or expand, but its always a square instead of just being assigned to a specific enclosure or two. The staff will attend to all feedings, watering, droppings and vets will attend to sick animals automatically. They’ll also gain skills when working with animals too.
When your visitor approval rating go up, so do your ‘stars.’ With more stars, you can charge more, upgrade buildings, unlock more buildings and have a selection of better animals. It is a wildlife park, not a zoo, even though someone in the tutorial calls it a zoo. Since it is a wildlife park, it sticks to that theme, you’ll find wild animals here. You’ll find bison, wildebeest, gazelles, lions, giraffes, hippos, penguins, cheetahs, bears, pumas, sea lions, leopards, chimps, gorillas, elephants, zebras and so on. Some might say the game is limited in its how many species of animals that it has. Perhaps some DLC will offer different animals, but since this game was originally released in 2011, I think that monkey escaped the zoo a long time ago.
The animals aren’t the only things you’ll need to keep alive. The trees are living too. They’ll need the correct ground underneath of them to flourish. Not only for the animals to eat and shade themselves, but in this game, the animals get spooked from seeing jeep rides drive through their enclosures. So you’ll need to obscure the jeep ride tracks with foliage as exampled in the campaign.
I love games like these that blend management and creativity into making your own area. Games like Roller Coaster Tycoon, Zoo Tycoon, Prison Architect, Sim City and Cities XL. With that being said, I really want to like Wildlife Park 3, but it just feels so cumbersome, devoid of goals and just not fun overall. The ‘campaign’ is really just a tedious tutorial with some okay to good voice acting. This is one of those tycoon games that has characters commanding you. How to pick up animals, where to drop them. After about 3 hours, I felt like the tutorial wasn’t specifically telling me what to do.
The tutorials seemed to have bugs or issues, such as the next button not working or even when you do what they tell you to, they still will not continue. Sometimes doing as you please and saying that area needs something, doing it then it breaks the tutorial and prevents it from continuing even after undoing what you did, causing multiple restarts when really I just want to build my own wildlife park. Perhaps none of their testers deviated and did anything the game wasn’t instructing them to do. For completing each campaign mission, you’ll unlock an extra decoration or something to add to whatever parks you have in the future.
There is freeplay mode, which seems to be the real game since the campaign is just a tutorial. With freeplay, you get to select a plot of land from dozens from around the world. You then select how much money you start with and rules such as if your animals and or plants can get diseases. The problem here is some of the areas just feel very small even for one animal enclosure, let alone dozens. Each plot of land has their own climate, either grassy, desert or tundra.
While I can’t say the graphics are the best, they’re not the worst. You’ll see stiffly animated animals and beautiful foliage, hiding in tall grass and experience all of the seasons with rain and snowfall. It is a nice layer of graphical detail. Even better than that, if you really want to examine things, you can use your mouse wheel to zoom straight up to the animals to see them play, swim, and eat or just to see how bored your staff looks. You can also see how the characters don’t move their lips when talking, but that’s a nitpick unless you really want to figure out who is talking to you. When you are super zoomed in, you can see in first person perspective, and walk around. The only problem is right and left keys rotate you instead of strafing you, but when you’re not zoomed in all the way, you can strafe. I guess it offers control diversity to what you prefer.
That is just the tip of the iceberg as to how the controls feel out of date. There are no hotkeys, you need to push the rotate button instead of mouse dragging to rotate like similar games a 3D engine. Its all so cumbersome. Luckily the 3rd tutorial teaches you to hold the mouse button and move up or down to rotate the item, otherwise you’d need to click the rotate button on the panel and check to see how far the item rotated. When I want to pick up an animal or employee, I need to highlight them, then click on move from a bottom menu, then move them and drop them. It just feels like an extra step and it could have been streamlined like other games have done.
The game is full of needlessly poor design choices. Yellow text on yellow and red gradient background so it blends in. Paths aren’t considered ground so much as they are considered ‘visitor facilities.’ To top that off, paths are called ‘ways,’ in the menu, but even the game calls them paths and thoroughfares.
The game doesn’t feel fun compared to most every other sort of build your own this or that tycoon game. There’s nothing to do, no goals to achieve other than the blunt commands in the campaign tutorial. Visitors will have thoughts and I guess that tells you what you should do. They want to see other animals, so then you add more animals, and then they want to see more animals, so you add more animals. It would be nice if there was a campaign with goals such as have 600 visitors to your wildlife park within 2 years. Have X amount of animals in your park within 4 years. Have a park value of X amount in Y years.
Even though this is a finished product, the third game in a series, it feels much more like the start of an unfinished game. I bought it in a $1 bundle and you can too. Maybe the fourth Wildlife Park will be better and have more to offer.
+ Together with the DLC there’s a wide variety of animals.
+ Because of the lack of competition from zoo tycoon and the like this game got new DLC almost 7 years after release! How crazy is that?!
+ Few games get tutorials right. I absolutely LOVE the tutorial Wildlife Park 3 provides here. It doesn’t threat you like an idiot and teaches you everything you need to know.
+ The controls are really good in general.
– Graphics and animations are really important in a game like this and there are quite a few rough edges and graphical glitches.
– At first making enclosures is fun but it gets really repetitive after a while. The reason for this is that the demands are to easy. You see, in Zoo Tycoon every animal had very specific needs, a bit too much at times. In this game it’s the other way around. It’s possible to make enclosures for completely different animals to look almost the same and still make all the animals completely happy.
– While the UI is good, the color scheme can be a problem for many people as it’s hard to differentiate the different icons and buttons.
– It’s good that the game doesn’t threat you like an idiot and tells you exactly where to click at all times. But it should still provide all the information you need. It can be really tricky finding the right ground hardness for animals and plants or finding the right plants for the right enclosure.
It’s definitely not a bad game, Wildlife Park 3 does a lot of things right. And I spend a lot of time thinking if I should give this a thumbs up or down. Ultimately the repetiveness and the glaring but relatively easy to fix mistakes makes that I can’t recommend this. However, if you’re really looking for a Zoo Tycoon like game, there’s not really a lot of options out there. I’m afraid this is the best you’re going to get.
Sandbox at heart, Wildlife Park 3 incorporates just the right amount of narrative drive to help players get accustomed fast to the economic side of the game. After a swift internship, you’ll be invited on the staff board of a sprawling entertainment empire focused on wildlife reservations. Notice that I shall avoid using the word “zoo” a lot, since this video games series has several gameplay mechanics which reminded me more of safari tours instead. Don’t even get me started on topic of real life zoos in my native Romania. More like animal prisons, if concentration camps might be out of line. Zoos had this sad and distorted meaning for me as I grew up, only watching enclosed wild animals getting treated well in TV documentaries within zoos from developed countries. Striving to recreate the habitat of the species in question is neither easy nor cheap, but that’s how you ensure both the animals’ relative happiness and that of the zoo visitors. Obviously along with their wallets, but it’s not like NGOs are going to help finance wildlife parks, right?
While I couldn’t hide the User Interface at will, the integrated Photo Mode allows players to create a veritable album with uncut screenshots that are also HUDless. My uncompressed 4K screenshots taken through the Steam Overlay never exceeded 10 MBs per image. By comparison, the Wildlife Park 3 images captured through the Photo Mode went past 15 MBs, with the only downside that they’re stored locally in the Documents folder and can’t be shared through the Steam Overlay. Perhaps you don’t care at all for screenshots, but for enthusiasts which desire quality mementos of their playthroughs, this game delivers an excellent compromise. The first person perspective is just icing on the cake at this point. All that remains for you to do, is set that creative spirit loose and design the ultimate reservation which shall please the visitors and investors in equal measure with the animals themselves.
Edit: HUD can be disabled by pressing "Tab".
+ Complex economic simulation.
+ Steam Achievements and Trading Cards.
+ Excellent difficulty scaling, catering to all types of players.
– Base game has relatively few animal species.
This review was submitted for Fun Fab Game Reviews through the generous contribution of JohnRomeroHD and the Steam Curator Connect program.
Being a fan of this genre though, I thoroughly enjoy this game thus far, whilst I’m not expecting any expansions or miracles etc, I think its a damn good attempt at the Zoo management effort. The variation on the animals is a pretty neat idea, For those that have Played Zoo Tycoon 2, they will know that having 8 Elephants that all look the same can look like a copy/paste effort. I find the overall experience exactly what you’d expect from a game like Wildlife Park 3.
If people can overlook the negative reviews about the game considering they all pertain to the error which has since been fixed and won’t happen again, It’s definately worth grabbing a copy to waste a few hours.
First, this game has never crashed on me. I have run into a couple bugs but nothing major and nothing that wasn’t instantly fixable. I do have a great PC and maybe that is part of it, but I would say most bug issues have been resolved.
As for the gameplay, it is obviously a zoo tycoon type. If you go into expect anything else, you would obviously be disappointed. I really enjoy the amount of control you have over your park. You can adjust prices on each item in the park including each item sold at each stand or shop. This gives you a lot of price flexibility. There is also a lot of real knowledge abou the animals and plants in the game which I thoroughly enjoy and wish more games would do. The educaction factor might not appeal to everyone, but I can appreciate developers including this.
Lastly, I feel like this is a fair game. If you put even just a little time into planning things out, you can become succesful and get through the challenges fairly quickly. Putting that aside the sandbox modes with different maps are my favorite and I am enjoying making several different kinds of zoos in each of them.
When I first saw this game, I was totally excited. I had the old one (Wildlife Park 2) and played the crap out of that when I was younger. I was hoping this one would be that game, just better graphics. Boy was I wrong.
– animal interactions are A+
– graphics are OK; not the best, but definitely an improvement to what they were
– they removed those stupid animal house shelters (THANKGOD)
– customization is still there
– slight color variations in the animals is cool
– gardeners are annoying; zoo keepers stand in the middle of their assigned exhibits and never move
– annoying that all staff have to be assigned to areas at all; why do I need 10 vets when one or two animals only get sick at a time?
– guests are whiny and never satisfied; I wish there was a way to turn guest complaints off in the notification board bc OH MAN they were flying in fast
– no matter how big an exhibit is, there’s always the same herd size cap. Eight lions in an entire zoo board will always become unhappy after the 9th lion is born. That’s kind of stupid to me, and really annoying when you’re trying to play an open ecosystem game
– speaking of open ecosystems, those are impossible. Predators will just attack anything in sight – it doesn’t matter if there are enough carcasses around to feed them, it doesn’t matter if they’re not hungry; they will kill everything that’s not their species, including other predators.
– no family trees or indication of parents or ancestors (not really original to their former game, but I like knowing which animal came from which pair)
Overall, I had high hopes for this game, but I was just disappointed.